Groundbreaker

by Khael on 23 January 2011

Main Deck (60 cards)

Sideboard (15 cards)

Instants (3)


Enchantments (4)

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Deck Description

Stuff

Deck Tags

  • Land Destruction

Deck at a Glance

Social Stats

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Like

This deck has been viewed 1,622 times.

Mana Curve

Mana Symbol Occurrence

004470

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Groundbreaker

Just pointing out that your Dingus Eggs will deal some moderate damage to yourself if you use the Strip Mine and the Quicksand special lands. I would suggest you replace your Quicksand lands with others that won't go to the graveyard.

Also, I see you have plenty of black spells in this deck, you may want to consider replacing the Ruby Medallion with another Dingus Egg (provided you removed the Quicksand lands).

Haven't looked much into land destruction strategies too much, I admit, so I'm not sure what else to add at the moment. The obvious I feel I already pointed out.

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Posted 11 July 2012 at 05:07

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The Quicksand is there for early game deterrent against creatures, before I'm likely to be able to get a Dingus Egg out. Same thing with Strip Mine for lands.

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Posted 11 July 2012 at 05:52

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Okay, a few more conflicts I see off the bat. Charmbreaker Devils weakens the effect of your Runechanter's Pike. You should remove the Devils in favor of another Galvanoth. I suggest the following:

-1 Charmbreaker Devils
-1 Ruby Medallion
-2 Dual Casting

+1 Stone Rain
+1 Pyromancer Ascension
+2 Galvanoth

These changes would basically facilitate the activation of Pyromancer Ascension by casting your spells for free from the top of your deck with the Galvanoth.

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Posted 11 July 2012 at 05:18

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The Ruby Medallion can probably go, but the Dual Casting is extremely effective in every playtest. Maybe I'll remove the Charmbreaker Devils and Medallion for another Pyromancer Ascension and a Galvanoth.

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Posted 11 July 2012 at 05:56

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That seems fair.

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Posted 11 July 2012 at 22:07

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I just realized that, this being a control deck, is severely low on lands.

Hmmm, you may have to cut some strategies to add more lands. I suggest the following (in addition to all my previous suggestions):

-2 Dingus Egg
-1 Dwarven Driller

+3 Lands of your choice

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Posted 11 July 2012 at 05:21

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I need Dingus Eggs because they super-charge my Phoenixes. The Driller can probably go.

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Posted 11 July 2012 at 05:55

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You need more land than you do Dingus Eggs, is my point.

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Posted 11 July 2012 at 22:03

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