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Meren commander deck. Relatively competitive, extremely fun to play. It almost doesn't matter what your starting hand is because it all works so well together. I didn't invent the idea, just tried to refine it a bit.Mana needs to be revised, but I'll do that later.
Play meren as fast as possible, and start sacrificing creatures. There's plenty of tutor, ramp, card draw, and removal. This deck gets ridiculous mid to late game. There's plenty of guys with cool ETB's also, so you can just keep sacrificing them and bringing them back every turn even if nothing else is happening. There are several mid to late game win con's, some that straight up shut the game down. If sheoldred or vorinclex come out, for example, the game is going to end really soon unless they're dealt with. And there's plenty of stuff that allows you to go look for creatures.
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