Kesin13

6 Decks, 9 Comments, 1 Reputation

Supreme Verdict followed up with Isperia could do some serious damage but what happens if you don"t draw her. This deck might need another finisher...

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Posted 07 October 2012 at 17:52 as a comment on Detention, Destruction & Judgment

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Boldwyr Heavyweights, I am ashamed I even own this card, it might be the worst 1 v 1 card ever.

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Posted 07 October 2012 at 17:39 as a comment on The worst cards ever printed!

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This is great, you managed to balance removal and creatures, this deck should be a lot of fun to play and is very competitive.

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Posted 07 October 2012 at 16:13 as a comment on kaalia of the vast edh

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I am curious how this will play because without Niv-Mizzet or Nicol Bolas you will most likley find yourself stuck without a way to hit your opponent. This deck is well done and should hold well against many creature based strategies. I think you will struggle most against hexproof, especially if it is quick. Nice Job

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Posted 07 October 2012 at 16:06 as a comment on Grixis control

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Your use of Dreadbore, Thunderous Wrath and Pillar of Flame definitely provides more removal but I am curious why you included Falkenwrath Aristocrat and not more Thundermaw Hellkites. Ash Zelot seems strong but might be more of a sideboard card if they are not playing grave strategies. Overall, nice job man, I am curious what you think of my build.

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Posted 07 October 2012 at 15:57 as a comment on Rakdos Standard

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I really like the idea of Uber-Control if you put a few game-ending spells in here it could actually do some serious wreckage. I would really appreciate it if you could look at my Rakdos deck for some suggestions. In the meantime I will get you some game finishing spells.

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Posted 07 October 2012 at 15:50 as a comment on Wanna be a Dick in Standard?

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Only card I have a problem with is Rummaging Goblin, you are better off with Goblin Cheiftan, Goblin Grenade or Spikeshot Elder.

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Posted 28 August 2012 at 21:30 as a comment on Krenko burn

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Hey, say your comment on the Landfall deck and decided to check your stuff out. In this deck if you don't have any evasion or finishing spells, opponents will still be able to hold of formidably.

I suggest if you still want to play in green that you add 3 or 4 Overrun, this could allow a Dungrove Elder on turn five to hit for 8 and your ledge walker for possibly 4 unblocked.

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Posted 28 August 2012 at 21:14 as a comment on ~hexproof stomp deck~

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