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This deck wins by intimidating opponents by sheer firepower. Able to lay down an impressive amount of hurt when threatened or when tactically necessary. Play it like it\'s blue. With Guerrilla Tactics you can resist people making you discard. Fireblast lets you go out swinging, or finish people off instantly even when tapped out. Torch confounds counterspells. In single player, burn them fast and hard. In multiplayer, sit back, cast to avoid discarding, and only fire in retaliation.
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Ran out of room in the description... Fireblast is instant, 4 damage to a creature or player, and can be cast by sacrificing 2 untapped mountains. The result is that your opponant's life total becomes effectively (4*Fireblasts) less when they're tapped out. Since you don't need mana to use the fireblasts, you can fully tap every turn and still be both intimidating and capable. Soon as they hit 4/8/12 life and tap all their mana, you can kill them with very little worry.
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I'd be concerned for this deck in multi-player as it'll be difficult to hold onto cards that might be helpful in the future. Other than being able to build up a decent mana base I think you'll be looking at discarding quite quickly if left alone for a few turns at the beginning of the game. This will force you to start discarding your spells rather quickly. One suggestion Spellbook or Library of Leng to keep your cards in hand
no seal of fire, no shock? your hand will become full of expensive spells....~~