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The owner of this deck hasn't added a sideboard, they probably should...
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Same commanders, different gameplan. Why limit yourself to one deck design when a commander can offer many avenues to success? The idea of this project is to design two decks per commander (or commander pair) that function in different ways, and showcase the unique attributes of the commander with two interpretations of strategy. Please feel free to recommend cards for either deck. Lands are shared between decks.
Give Tana increased power to pump out more tokens. Play Zada or Mirrorwing. Cast a buff spell with "draw a card" attached. Draw a bunch of cards. Repeat. Swing for lethal. Alternatively, try to get a combat damage kill with either commander. Buff then double strike usually gets the job done.
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NOTE: Set by owner when deck was made.