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The game-plan is simple. Cast multani, cast a spell or deploy a creature/enchantment that gives him trample, swing and one-shot. Constantly refill your hand and other players' hands, and eventually draw cards equal to multani's power with a "no-max hand size" effect in play. Control the game with stax effects and removal. As a backup plan, deploy other large creatures (particularly eldrazi) and take advantage of the trample enablers. Is it group-hug, group-slug, Voltron, ramp? Who knows, but it works
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NOTE: Set by owner when deck was made.