Start typing a card name and use the auto-complete feature to select the card you're trying to add. Enter a quantity and add that card to your command zone!
Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
A pile of typical muldrotha cards with a fairly extensive "lands matter" theme, and emrakul + mindslaver (paired with academy ruins/muldrotha) as a wincon. More often than not, you'll win with avenger/craterhoof, but the deck offers plenty of powerful threats and angles of attack. The lands matter cards revolve around playing extra fetchlands with a crucible or ramunap in play, or destroying 2-5 lands a turn with wasteland/stripmine. We're vulnerable without counterspells, but muldrotha offers a late game plan in case we run out of steam. All in all, the deck has a ton of resiliency. Feel free to recommend cards. The list is pretty tight, so try to make suggestions on what to replace and justify the card suggestion well.
SB is for more competitive games. Add in the flash-hulk combo and get some free turn 2 wins.
This deck has been viewed 2,227 times.
NOTE: Set by owner when deck was made.
Let me introduce you to the ultimate Muldrotha card, Dream Halls.
Permalink
In my experience Dream Halls is too risky. I generally avoid symmetrically beneficial cards (I've made an exception for horn of greed b/c it's an important engine and I can play more lands than my opponents). Idk, maybe i'm underestimating how good Dream Halls would be. I like that it allows me to cast my 6mana commander for free, but it also doesn't help with ulamog, emrakul, or mindslaver. I tend to generate a lot of mana in this deck through land ramp, and I don't know that I'd need that effect. What would you consider cutting for it?
Anvil of bogardan.Also, as long as they're different permanent types, muldrotha let's you use dream halls to cast spells from your graveyard. Just a suggestion. Usually when I resolve a dream halls I win.
I'll test it out and see how it does, thanks for the suggestion