Kealan124

101 Decks, 5 Comments, 1 Reputation

Are you trying to go budget with this? If you've got a few dollars to spare, I'd add 2 or 3 Koth, he's perfect for this and quite cheap. If money isn't a problem, you'll want some Thundermaw Hellkite and Bonfire of the Damned too. Also, Dangerous Wager is rather terrible, I'd definitely replace that with more aggro.

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Posted 31 July 2012 at 05:15 as a comment on Return of the Burn

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Eldrazi Monument is too expensive, too slow, and too vulnerable to pretty much everything. Individual elves can't be expected to survive, treespeaker would never last long enough to be useful. The ranger, however, fetches a land, both improving my draws and giving a constant mana source that is much less likely to be lost. And the new artifact is just an elvish archdruid without the tap-for-mana ability, not really worth running imo.

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Posted 24 July 2011 at 04:18 as a comment on Zendikar/Scars Standard Elves

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Playtested it, and it suffers from the same flaws as all the other birthing pod decks. It's rather slow and horribly vulnerable to artifact removal, but if you can survive long enough to start reaching the big stuff it's amazing.

It could probably use more 3-drop bombs, though (a second phylactery lich, and maybe a few leatherback baloth, imo). With the skeleton and bloodghast, you will always have a 2-drop available to bring up.

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Posted 17 July 2011 at 07:39 as a comment on GB birthing pod fun

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Wow. I've tested this a bit, and it's exceeded all expectations. It costs maybe 60-70 dollars to put together, but can beat some of the better legacy deck archtypes out there. It's a bit slow to get started, but it goes crazy once you get the right land and a few things to proliferate. Early land destruction destroys it, though if you can get a decent size everflowing chalice out (say, big enough to proliferate itself with), you'll probably be fine. It's fairly good against most aggro decks; one really fun trick is to proliferate their aether vials past all possible usefulness. This was never meant to be able to seriously compete with legacy decks, I just wanted to see what fun casual stuff I could do with proliferation.

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Posted 31 March 2011 at 00:55 as a comment on Perpetual Motion Machines

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Interesting idea. The darksteel reactor + energy chamber seems odd, as it doesn't really fit the idea of the deck. What's the purpose behind them?

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Posted 28 March 2011 at 18:43 as a comment on Slaves of Memnarch (Extended)

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