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Midnight guard+ presence of Gond deck.ramp a little, dig a little, gain a little life, and win with infinite tokens, win either by combat or Harsh Sustenance.I have no current sideboard.
llanowar elves or avacyn's pilgrim into a turn two midnight guard. and turn 3 Presence of Gond for infinite tokens.Birchloe Rangers for infinite manaKrosan tusker for ramp and drawconclave Phalanx and Dryad's caress for life gainHarsh Sustenance wins on your opponent's turn, no need to untap. Either causing them to tap out to counter it, giving you the win on your turn or simply winning on the spot
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Heliod's Pilgrim is a must. It's a hit off Commune with Nature that can fetch Presence of Gond. Ranger's Guile / Vines of Vastwood should be in the 75. This helps protect tge combo from targeted removal. Veteran Armorer is worth considering against Tremor / Electrickery effects. Blowout against targeted removal is such a threat that Auramancer could earn a few mainboard slots. Devoted Druid + Sigil of the Nayan Gods + Presence of Gond is a 3 card combo with the same results as your main combo. The Sigil can also be cycled. Sprout Swarm is a possible backup plan. It untaps Midnight Guard, which means it can be used for the convoke over and over again. I like Harsh Sustenance in here. Was thinking of including Impact Tremors in my build, but now I think Harsh Sustenance might be better. It opens up black options for the sideboard.
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I just thought of this... You know what would be really sweet here if it was a common? Pendelhaven Elder. But I guess veteran armorer is an OK substitute.