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built around the concept of either not being able to block my "little" creatures, or not wanting to block the more annoying ones, like mortis dogs. :)
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not very strong but seems fun. i would suggest if u can, getting some of the R/B duel lands or since they r so expensive evolving wilds could work. what about changing out some of the isolation cells for something like sign in blood?
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um... I could do that, although I really like the cells, because they help in controlling the field a little bit. a deterent for putting creatures out later on in the game, unless they have a lot of lands. oh, and yeah this deck is way fun to play with. :) waves makes everything crazy huge.
hero of oxid ridge is better than ringleader so i would replace those crypt ripper is kinda mana hungry for only a 2/2 haste i know u can pump and after making unblockable but isnt goblin guide just better it coumes down 3 turns earlier and will deal 6 more damage withouht spending mana into him or NANTUKO SHADE 2/1 for bb with b +1/+1 so baiscally same thing without haste for 2 less mana and for sure u can make the mana base better there are a million black/red lands ...... personally i dont like the deck but i want to help you out i would forget about the unblockable aspect and just play a ton of smaller faster guys maybe play panic spell bomb make it so there guys cant block cause that will make your team unblockableinstead of 1 creaure but its your fun deck so here is how it can be the same only strictkly better -ringleader + hero of oxid ridge -crypt ripper + nantuko shade
oh and cut the firey hell hound for the brand new 1 red 1/1 with soulbound that gives both guys firebreathing
didn't even know the nantuko shade existed. will most definately replace that. good call. :) and the hero as well, will go in. :) oh, and I forgot a few other cards that I need to add here as well. This was a deck that I built and gave to a friend, but I couldn't remember the eact card list when I posted it.
interesting kinda tough to perfect though...