Landslide

by Kazzong on 06 June 2014

Main Deck (60 cards)

Sideboard (15 cards)

Instants (11)

Land (4)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

I love to build strange decks. and this is most likely the strangest deck that I have ever designed.

it is based around candelabra of Tawnos and either dimir aqueduct + nephalia drownyard, or Rakdos carnarium + lavaclaw reaches. Either way works very well. :)
although I think that the drownyard is better.
Yes this deck gets completely shut down by blood moon and blood sun. :)

Hope you like this deck. :)
comments and suggestions are always welcome. :)
any advice on how I might improve this deck would be great. :)

does need a full sideboard.

How to Play

Ok, need to redo this section. :). It will get revised in the near future.

here is another (probably better) explanation of how this deck works:
so you have 2 izzet boilerwork and 2 dimir aquaducts, tap all to make 8 mana, than use 4 to untap all the lands, 3 to untap candelabra, for a net gain of 1 mana, repeat this process 21 times to make lavaclaw reaches a 20/2 creature and swing for win. or you could do it 50 times to mill your opponent 51 cards.
(thanks to Zaklax13.)

the best part of this deck is that there is really only 2 important NON land cards. :)

Deck Tags

  • Land Based
  • Mill

Deck at a Glance

Social Stats

22
Likes

This deck has been viewed 4,957 times.

Mana Curve

Mana Symbol Occurrence

012040

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Landslide

Nifty combo :-)

2
Posted 06 June 2014 at 08:56

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I like this. Nice one.

0
Posted 06 June 2014 at 12:49

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Yep, this is what my friends would say is a, "bullshit" deck. lol
Good job.

0
Posted 06 June 2014 at 13:05

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I don't mean to be a killjoy but you can't get infinite mana. The candelabra is a "mono" artifact which is an older term that refers to the fact that you must tap the artifact to activate its abilities in addition to paying other costs. Its errata shows the card as X tap: untap X lands.

0
Posted 06 June 2014 at 13:42

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Sad face.

0
Posted 06 June 2014 at 14:32

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Funny, the deck did make it to the hotlist in no time though. That's an interesting thought.

0
Posted 06 June 2014 at 14:45

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Then I only need to make s single change to this deck really.

0
Posted 06 June 2014 at 14:52

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thats probably because Kazzong is a well known user and there are many new players who don't even know of the existence of obsolete card types eg. summon, mono artifact, poly artifact, continuous artifact, interrupt

0
Posted 06 June 2014 at 14:57

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there. edit made. The deck is a little slower now, but I can still do the same thing. :)

0
Posted 06 June 2014 at 15:04

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Anyone can get a top hot deck if their deck has at least 4 likes and X comments while still on the "New" page.

1
Posted 06 June 2014 at 15:42

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Ah, I didn't know those were the requirements. Sweet!

0
Posted 06 June 2014 at 16:55

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Thanks for the info KJSJ!

0
Posted 10 June 2014 at 05:55

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Thank the decks that had 4+ likes and X comments on the hot page. I was merely using simple observation.

1
Posted 10 June 2014 at 06:00

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http://www.mtgvault.com/knightofthehokeypokey/decks/firepower/

Well, I require your expert observational skillset!

1
Posted 10 June 2014 at 06:21

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http://www.mtgvault.com/kjsj3/decks/until-northys-return/


How's everyone been?

0
Posted 18 June 2014 at 13:31

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Not bad I guess. Looking to polish a couple of new decks. But nothing crazy really. You?

0
Posted 18 June 2014 at 16:41

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I'm fine, thank you for asking.

0
Posted 22 June 2014 at 20:12

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High Tide + Candelabra + Blue Sun's Zenith?

-1
Posted 06 June 2014 at 16:05

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I was wondering why the hell this deck was so cheap...they aren't adding the price of the Tawnos.

I think they are about 300 a piece.

Magic Vault has your entire deck at 160 bucks.

It should be over 1000 dollars.

This may sound super old...but has anyone noticed how old cards like Tawnos are of better value, production wise?
Bought some new cards for my wife, of newer series...and in our high humidity house they are bending/folding. However, NONE OF MY OLD CARDS do that. Damn Hasbro!

0
Posted 06 June 2014 at 18:10

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They just don't make 'em like they used to

0
Posted 07 June 2014 at 03:34

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Welcome to the free market.

0
Posted 22 June 2014 at 20:04

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Wizards has had issues with their card stock for a long time now. Mostly just the U.S versions though. Europes mtg singles are made from better card stock if you want to order internationally.

0
Posted 24 January 2018 at 20:57

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This is why I hate mill decks lol

0
Posted 06 June 2014 at 18:11

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1-2 Fabricate? You have Gamble, but if you have the mana to run the combo (and you can ramp) you have the mana for Fabricate.. which will help for missing pieces without risk of discard, since each Candelabra, Map, and Filigree are equally important.

0
Posted 06 June 2014 at 18:44

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Actually I have dizzy spell to search for most of those.

0
Posted 06 June 2014 at 20:55

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Ah I missed that ^-^ Still doesn't fetch Filigree, but Gamble does. Academy Ruins, perhaps, in case it backfires? Either way, smexy mill deck!

0
Posted 06 June 2014 at 22:55

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Yeah filigree sages was the most card that went in to makes the whole thing work. Didn't know that I needed it until after the deck was posted. Hence there is no search cards for it.

0
Posted 06 June 2014 at 23:08

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Hey, how bout darksteel citadel? It's hard to destroy and can be umtapped ...

0
Posted 22 June 2014 at 20:16

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True, but it only creates colorless mana. :(. Otherwise I would totally agree. :)

0
Posted 22 June 2014 at 20:20

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wow i was doing the test draws on this and it works! i was impressed

0
Posted 06 June 2014 at 20:41

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Thank you. I am glad you liked it.

1
Posted 06 June 2014 at 22:54

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So my biggest issue with this deck is filigree sages. Anyone have any good suggestions for a replacement card? A lags if possible, or at least something cheaper mana wise to put out?

0
Posted 06 June 2014 at 20:51

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How about Vedalken Artificer?

0
Posted 22 June 2014 at 20:18

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And here they are!

Synod Artificer - replacement

Etherium Sculptor

0
Posted 22 June 2014 at 20:23

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It's not infinite, but don't get greedy! =)

0
Posted 22 June 2014 at 20:36

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Hmmm. Let me take a look at them.

0
Posted 22 June 2014 at 20:41

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Not bad. But sadly not what I am looking for here. By no means a bad card though. :). I could think of several evil things to do with that card. * gives evil grin.*

0
Posted 22 June 2014 at 20:46

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I am thinking of re-doing this deck. With magus of the candelabra instead. Which might make things a tad easier to work with. No mill because of the green, but I am sure that i can figure something out.

(not to mention making it WAAAAAAAY cheaper.)

0
Posted 22 June 2014 at 21:09

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Deceiver Exarch or Pestermite...but both require continuous bouncing.

0
Posted 06 June 2014 at 21:33

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Then there's Voltaic Key but it's noncreature

0
Posted 06 June 2014 at 21:38

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I thought about it, but it needs to tap to untap other artifacts. Which kills the infinite combo.

0
Posted 06 June 2014 at 22:51

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Hahaha, I love goofy combos like this. These kinds of decks always get my seal of approval. I think Spell Pierce would work better for you than Annul.

2
Posted 07 June 2014 at 00:46

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Spell Pierce huh? Ok. I guess that my thinking was a tad too niche. Was worried about wheel of sun and moon. Spell Pierce allows for a bit more flexibility. I was thinking perhaps swan song might fit s well. What do you think?

And can you think of a better card than filigree sages?

0
Posted 07 June 2014 at 00:55

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Actually no, to my recollection there's no card other than Filigree Sages with a non-tap related activation for untaping a target artifact.

1
Posted 07 June 2014 at 01:00

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Dang... That kinda sucks. Oh well.
At least the sages will work. :)

Any thoughts on combo protection? Would FoW be a good fit here, or do you think that power sink is sufficient?

0
Posted 07 June 2014 at 02:43

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Well you really can't go wrong with FoW if you're talking about combo protection...

1
Posted 07 June 2014 at 02:46

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Voltaic Construct, Clock of Omens + 2 artifact lands, Dross Scorpion, Kiora's Follower + Pemmin's or w/e..... Glen Elendra Pranksters + Pestermite... Capsize?.... Yeah, strictly speaking, there IS a better option (Voltaic Construct) but it suffers the same problems as Filigree.

1
Posted 07 June 2014 at 02:53

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Well my biggest concern was that I want sure if I had enough blue cards to be able to play FoW for free on a consistent basis. Obviously after combo is in place I can hard cast it just fine, but up until then... I only have 15 blue cards as is.

0
Posted 07 June 2014 at 02:53

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Voltaic Construct only untaps artifact creatures. It wouldn't work on the Candelabra =/

1
Posted 07 June 2014 at 03:37

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Yeah... And it is more than sages anyways.

0
Posted 07 June 2014 at 04:10

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What about testing out the still standard combo of kiora's follower + illusionist bracers? Would that work?

0
Posted 07 June 2014 at 13:26

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Well... It WOULD work. But it also adds another card for me to have out, which adds another turn to go off.

This deck went from a 2 card infinite combo, (because only 1 of the pages for Candelabra has the erratad rules) to a 5 card combo, which is counting the 3 (instead of 1) lands it needs because of Filigree Sages' 3 mana cost for its ability.

so while the Follower + bracers is technically cheaper manawise to actually use... it seems like it costs me an extra turn and adds an extra color. I don't have any green in here as of right now...

would the lack of needing extra land make up for needing another piece out? that is a tough call... and now that I think about it... I pretty good suggestion.

What do you guys think?

0
Posted 07 June 2014 at 16:34

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In the case of utilizing Illusionist's Bracers, I think you'd be better off running a creature with "T: Mill" and focus more on creature activated abilities It would seem like you'd be shifting enablers which better enable a different type of deck (infinite mana, infinite tapdown, infinite counter, infinite damage...), but running a more-complex-than-necessary mill combo just because. That sort of stuff bothers me when I design decks, but maybe I'm just quirky ^-^ It could definitely fit, and fit well with Candelabra, I just think at that point it'd be better off as a slightly different deck.

Also, my bad on Construct. I have a really bad tendency to just miss entire words!

0
Posted 07 June 2014 at 19:28

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yeah, its all good. Everyone misses stuff sometimes. people are only human.

0
Posted 08 June 2014 at 04:38

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Could you pass this along?
Just wanted to get the word out
http://www.mtgvault.com/kjsj3/decks/would-you-like-to-play-a-game/
Read the description. It should clear things up.

0
Posted 08 June 2014 at 04:48

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sure, and feel free to post this link on any of my decks as well. :)

0
Posted 08 June 2014 at 05:11

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Dreadwater would be a real pain in the ass in this deck
Surprised it's not in here

0
Posted 07 June 2014 at 03:37

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Dreadwater? I shall check it out.

0
Posted 07 June 2014 at 04:10

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Kind of. I only intend on having a few lands out really. They are... Contingency.

0
Posted 07 June 2014 at 04:15

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Great deck! I love strange combos and this is strange! :)

0
Posted 07 June 2014 at 15:29

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Thanks. :) can you think of any way to improve it?

0
Posted 07 June 2014 at 16:36

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Hmm, I'll tell you if I find anY more cards for this deck! :)

0
Posted 08 June 2014 at 04:25

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sounds good. thanks. :)

0
Posted 08 June 2014 at 04:37

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Is that a Fleetwood Mac song? :)

0
Posted 07 June 2014 at 17:47

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Lol... yeah, it is. Didn't even think about that. :)

0
Posted 07 June 2014 at 17:49

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Beautiful deck idea! I think that this deck would really enjoy sol ring [if it's illegal status does not bother you]. You get a +1 from me!

I think that this deck would easily become ridiculous if some creatures that benefit from returning lands to your hand were added. Some hard hitting creatures would be really nice too. Maybe a hefty artifact creature or two. Obsidian Golem, Clockwork Beast, or any of the Arabian Knight Cards.

If you want a really reliable blocker, 0 mana artifact creatures like Orthinopter work well with the 0 mana deck search.

1
Posted 10 June 2014 at 04:39

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Well, normally sol ring would be a welcome addition, but I don't know what I would take out.
Also, I wanted to use as few"power cards"as possible. Hence I have no tinker, sol ring, mox cards or lotus cards.
The 0 mana creatures are a fantastic idea though.
Perhaps shield sphere? What might you do to fit them in here?

0
Posted 10 June 2014 at 05:34

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I would take out a handful of land cards (3 or 4).

I might trade an instant for a powerful artifact creature like Obsidian Golem or Clockwork Beast (2 or 3 copies)

0
Posted 10 June 2014 at 05:52

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Disregard that second part.

0
Posted 10 June 2014 at 05:56

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hmmm... dang. that would mean taking out one of the more important parts of this deck. I COULD go with just the dimir colors, but that might leave me severely lacking in defense. I could go Rakdos, but that would kill my combo. that is certainly a tough puzzle to figure out. :(

1
Posted 10 June 2014 at 09:43

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I say Lavaclaw Reaches is suitable for cutting ... I would only add the Shield Spires or Orthinopters. Adding heavy artifact creatures would require a general overhaul of the deck. Sol ring is good, but methinks you have nothing to ramp into.

0
Posted 10 June 2014 at 18:27

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Kazzong (and company) I could use some help buffing a deck of mine to an even better polish. Please take a look - comments, questions, and concerns all accepted and asked for!

http://www.mtgvault.com/knightofthehokeypokey/decks/firepower/

0
Posted 10 June 2014 at 19:21

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Well the ramp was designed to fuel lavaclaw, and for the mill of drownyard. I will certainly SB for now, and see how things balance out and see what can be replaced with what. :)

0
Posted 10 June 2014 at 20:56

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Man, turning shield spires and orthinopters into squadron hawks is such a great plan I am going to make a deck around it.

0
Posted 10 June 2014 at 21:50

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Have a question for you, Kazzong.

I want to make a Spreading Algae/Copy Enchantment deck.

Idea is to turn their lands into swamps, then nuke them.

Question is...do cards like magical hack, spectral shift, mind bend, sleight of mind, jinx, shimmering mirage, reef shaman work?
I mean...this is what I am concerned with:

""If the basic land type of a land is changed, the associated mana ability of that land will also change, but its name will not. For example, if you've changed “Plains” to “Island,” a card named Plains will have the basic land type Island and can be tapped for {U}, and it can no longer be tapped for {W}.""

So, here is the question. If i cast a card like Magical Hack/Mind Bend/Jinx/Shimmering Mirage on my opponent's tapped Mountain (or Forest, Island, Plains) and declare their Mountain a Swamp, can I put a Spreading Algae on it? Or is it still considered to be named "Mountain."

Help out.

Same with Mystic Compass/Dream Thrush/Reef Shaman.
Can I change their lands into Swamps then use Spreading Algae? OR do their lands keep their names and simply can only be used for a swamp?

0
Posted 11 June 2014 at 01:05

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Well, I can answer that. For a land to be a valid target for spreading algae, it has to have a swamp type, but not necessarily the name swamp.

Interesting note: a creature token's name is the same as the types it came into play as unless otherwise specified.

Changing the color of mana a land produces does not change what type it is. The cards must specifically change the type (by saying something along the lines of "target land(s) is now a swamp").

Another interesting note is that all lands are colorless (unless they become a creature), so changing a land's type does not change what color it is.

Hope this helps!

1
Posted 11 June 2014 at 01:28

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"Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another."

So, if it says that quote up above. Like Mind Bend and Trait Doctoring. Those cards would work, right? Since they change land type.

But cards like Sleight of Mind and Glamerdye "Change the text of target spell or permanent by replacing all instances of one color word with another" do not work, right?

Another question, before I try to build the deck:

Spreading Algae reads like this:

When enchanted land becomes tapped, destroy it.
When Spreading Algae is put into a graveyard from the battlefield, return Spreading Algae to its owner's hand.

So...do I have to put Spreading Algae on a land AND THEN IT BECOMES tapped to destroy it? Or can I put a Spreading Algae on a land THAT IS ALREADY TAPPED, and instantly destroy it?

0
Posted 11 June 2014 at 01:44

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You are quite right. In fact, sleight of mind can't target lands, since colorless is not a color to be changed.

Secondly, the target phrase is enchant land. Enchant is the key word here. Any land is valid. Then, the second phrase refers to the conditions for destroying the land. Since this effect occurs after the spell had resolved, it cannot affect the validity of targeting the spell.

Now you have a problem. Your opponent can choose to not tap his land. I have a solution: hidden strings. Bring along an invisible stalker and a dimir infiltrator and you are home free. In fact, you can bring other nasty cards like psychic venom and chronic flooding along.

1
Posted 11 June 2014 at 02:04

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It does not destroy the land of it is already tapped. It must be tapped after enchanting it to destroy it.

1
Posted 11 June 2014 at 02:11

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Hey Kazz, how have you been?

0
Posted 11 June 2014 at 02:14

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Oh... Meh I guess.

0
Posted 11 June 2014 at 02:30

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My solutions are Twiddle and Dream's Grip...
Opposition and stuff like Memnite and Ornithopter...maybe. Or Opposition, with hex creatures like the Stalker.
Mind Games with it's buyback could be a lockdown card.

Thanks for the info on the rules. :)

May try something like Dingus Egg for the win condition. Maybe use that Invisible Stalker as an alternate win condition.

0
Posted 11 June 2014 at 02:34

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Mind games is pretty good. I like that. :)I know several decks that could abuse that pretty well.

0
Posted 11 June 2014 at 02:56

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Capsize is also very nice, in that sort of fashion. The ability/buyback of the card can be game changing as well as a lockdown of the opponent's board.

But thanks to the above advice, I have a deck in mind now. One expensive deck using Urborg, tomb of Yawgmoth and Rishadan Port. With Spreading Algae and Copy Enchantment. And another one, semi budget taking out the Urborg and Port cards.

0
Posted 11 June 2014 at 03:05

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Hey, did anyone hear about the new stuff in M15?
I've heard a bit!

1
Posted 11 June 2014 at 03:28

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The Waste Not card looks cool.
Too slow for pure discard, but definitely a fun looking card.

0
Posted 11 June 2014 at 03:33

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All I've heard is the story. But I'm not soo sure whether or not it is only for Duel of the Planeswalkers...
Garruk is now EVIL! Some sort of artfact has cursed him (yes, again.) and now instead of hunting beasts, he's hunting Planeswalkers

0
Posted 11 June 2014 at 03:37

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Waste not, raven's crime, and geth's grimiore would be a powerful combo.

1
Posted 11 June 2014 at 03:44

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Yes indeed. There is so many cards that combo with it. Fun stuff, for sure!

0
Posted 11 June 2014 at 04:01

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Look like fun made this deck, http://www.mtgvault.com/dragon77/decks/unblockable-and-thief-fun/

-1
Posted 12 June 2014 at 21:20

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Siege Dragon.

0
Posted 15 June 2014 at 06:16

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I don't know that card, and I can't seem to find it here. What is it?

0
Posted 15 June 2014 at 06:44

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New Magic 15 card.

0
Posted 15 June 2014 at 07:12

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Lol... That would explain why I couldn't find it. :)

0
Posted 15 June 2014 at 07:17

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Why is filigree sages important? you don't need to tap the candelabra to use its' ability, im just confused as to how that's important.

1
Posted 16 June 2014 at 21:24

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you do tap candelabra. its a "mono" artifact, which means its meant to be used once a turn, so it taps. very old card type

1
Posted 16 June 2014 at 21:33

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oh, ok, thank- wait then doesn't that kill the combo?

1
Posted 16 June 2014 at 22:09

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thats why he needs the sages to untap it. so you have 2 izzet boilerwork and 2 dimir aquaducts, tap all to make 8 mana, than use 4 to untap all the lands, 3 to untap candelabra, for a net gain of 1 mana, repeat this process 21 times to make lavaclaw reaches a 20/2 creature and swing for win. or you could do it 50 times to mill your opponent 51 cards

1
Posted 16 June 2014 at 22:35

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but you said turn 4 in the descrpiton, sorry I was confused, that makes much more sense

1
Posted 16 June 2014 at 23:22

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Oh its not my deck, I just looked up the rules to figure it out lol its a complex setup

1
Posted 17 June 2014 at 01:03

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Thanks for the explanation. I can't explain most of my more complex combos very well without showing them. :(. Words are complicated.
even though I know how it works, explaining it is hard. Is it ok if I put your explanation in the description?

2
Posted 17 June 2014 at 02:16

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Go for it!

0
Posted 17 June 2014 at 03:29

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updated the description. :) oh, and Zaklax13, since you know how the deck works, what do you think of it?

1
Posted 17 June 2014 at 04:40

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I love infinite combos. If I could afford candelabra I would play it at our legacy tourneys. I do one with isochron scepter, final fortune, and sundial of the infinite, to make unlimited turns.
(Its on my page check it out) I have think you made a winning combo, looks like turn 4 or 5 it triggers usually

1
Posted 17 June 2014 at 04:59

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yeah, I will check it out. :) I don't think that I have ever seen a combo use sundial before. that sounds very interesting.

I would appreciate it if you would take a look at any of my other decks as well. most of them aren't all that good, but are fun in casual.

0
Posted 17 June 2014 at 06:25

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I like your decks, you have some of the more original win-cons i have seen

0
Posted 17 June 2014 at 14:44

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thanks, I have tried to build more unique decks. even though they may not be the most "competitive" they are still pretty fun and can work fairly well I think.

0
Posted 17 June 2014 at 17:02

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yea i have a couple random fun ones i like to play with. i do alot of fnm and ptq's/iq's so i do have alot of more tournament- oriented decks

0
Posted 17 June 2014 at 17:16

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I do have a couple that are higher quality decks. Fast Control is pretty competitive I think. Essentially it is an orim's chant-scepter control deck that goes off on turn 2, if I recall correctly.

0
Posted 17 June 2014 at 17:34

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yea that would give me a run for the money... itd be who takes play first lol.
well i just traded out my blue moon, im going mono black modern now

0
Posted 17 June 2014 at 17:53

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Mono black is pretty solid from what I hear.

0
Posted 17 June 2014 at 20:36

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Mono black has always been solid. Vampires and zombies are friggin ridiculous. Gravecrawler and Vampire Nighthawk, I.e.

0
Posted 22 June 2014 at 20:44

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you may want to consider using a noggle hedge-mage. it taps target creatures and deals two damage to target creature or palyer so long as you control 2 mountains and 2 islands

1
Posted 17 June 2014 at 09:54

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In all honesty I hadn't thought about noggle hedgemage. I was kind of looking for a VERY creature light deck. I really only have filigree sages here because I need a card to untap candelabra. And I am still looking for a card to do it cheaper. (but probably not going to find one.). We shall see I guess. :).
Other than that, normally I would say that Noggle Hedgemage would be an excellent suggestion. :)

1
Posted 17 June 2014 at 17:39

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This deck now has 100 comments.

2
Posted 17 June 2014 at 19:22

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Yay! Damn good deck, deserves them all

1
Posted 17 June 2014 at 19:40

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Thanks. :). I am glad that people like it enough to comment.

1
Posted 17 June 2014 at 20:43

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dont suppose anyone could check my doomgape deck out? i need advice

0
Posted 18 June 2014 at 10:46

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I'll get around to it.

0
Posted 22 June 2014 at 20:45

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Cheaper cost than Sages?

Aphetto Alchemist cost is much cheaper...but he taps. And that isn't what you need, I don't think.

I think Galvanic Key is what you are looking for. One mana cheaper to cast...but not cheaper to use it's ability. Not a creature though. And you said you wanted the deck creature light. So it is a solid suggestion.

Training Grounds is an option. I think, i suck with rules, but if Sages ability is considered an activated ability (maybe not...maybe it has to be tapped to considered activated? I honestly suck with rules)...then it will reduce the cost of Galvanic Key or Sages to 1 mana to untap artifact. That is a option.

Mind over Matter...hugh mana cost...but lots of people used it back in the day for infinite loops with Tolarian Academy. But again, discarding cards isn't what you are looking for.

0
Posted 18 June 2014 at 15:49

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Training ground would certainly be useful. That is an excellent suggestion. But how to fit it in?

And galvanic key taps as well sadly. :(

1
Posted 18 June 2014 at 16:07

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Crap...missed that the Key tapped.

0
Posted 18 June 2014 at 16:24

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You can't get another dude that doesn't tap, but you need another card for a substitute. Synod Artificer can replace the candelabra. He can also perform royal mana screws.

0
Posted 22 June 2014 at 20:48

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Unfortunately, Filigree Sages is unique in that it doesn't need to be tapped to untap an artifact. There is no replacement for it.
Voltaic Key, Galvanic Key, Clock of Omens, and anything else that untaps artifacts either tap or have some other cost besides mana to untap Candelabra.

0
Posted 24 January 2018 at 21:07

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