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the point of this deck is to get out Azor's Elecutors and use that as a win condition. Pretty much everything else is pure defense.best combo: palace guard with ghostly possession. flying, able to block any number of creatures, and takes no combat damage.this is the ultimate deck on non-interactivity with you opponent. :) AKA the couch potato deck. :)
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Try out spirit mantle to combo with palace guard. Lets you block everything with no drawback. I guess ghostly possession fits the bill...but still lol.
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spirit mantle is great as well, but I like the flying that ghostly possession gives. :)
Can't go wrong with fliers.
flyers ARE good, which is why I have the zephyr sprite, and later on ghostly possession on... pretty much anything.and thanks for the comment. any decks that you want looked at?