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Lands are an essential part of a deck, right? Kind of necessary to play magic, at least a little. This deck simply tells your opponent they can't have or put lands out.Living plane makes all lands 1/1 creatures (that can't tap for mana the turn they enter the battlefield) and curse of Death's hold says creatures of the enchanted player get - 1/-1, which kills all their lands. Also means they can't put out more lands because they immediately die.
The deck is actually pretty simple. The goal is to get bitterheart witch out and sacrifice it to diabolic intent.This allows you to grab both enchantments you need at once. Curse of Death's hold goes directly to the battlefield (because of bitterheart) and living plane goes to the hand from the actual search from diabolic intent.Play living plane after that and your opponent should just have to scoop.If needed you play triumph of the hordes to cut down your opponent even further. Thinking of swapping it for Overrun.
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