archbound junky

by Kazzong on 30 June 2014

Main Deck (60 cards)

Instants (4)



Enchantments (4)


Sideboard (20 cards)

Sorceries (7)


Artifacts (1)

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Deck Description

Simple deck based on goblin welder being able to bring arcbound creatures back from the graveyard infinitely... With the help of Intruder Alarm of course. :)

As always comments and suggestions are welcome. :)

How to Play

turn 1: lay a mountain and play goblin welder.
turn 2: lay an island and play an archbound ravager.
turn 3: lay a land and play intruder alarm.
turn 4: play another archbound creature, and izzet charm to make sure that you put an archbound creature into your graveyard.

so at this point you have 1 creature in the graveyard, 4 lands out, 2 archbound creatures out, goblin welder out, and intruder alarm out.

from here you can use goblin welder to swap one of the archbound creatures on in play with the one in the graveyard. the creature entering the graveyard triggers the modular ability and lets you put a counter on an artifact creature. The creatures entering play triggers intruder alarm and untaps all creatures including goblin welder, which means that you can immediately repeat that process over again for as many times as you wish. :)

all other cards in the deck are really just here to fill support roles. either to get the ideal conditions for the combo, or to take advantage of the artifact nature of the deck. hence the steel overseer, which I can use to put an infinite amount of +1/+1 counters on all my artifact creatures other than the 2 that I am swapping back and forth with goblin welder. :)

Deck at a Glance

Social Stats

4
Likes

This deck has been viewed 1,830 times.

Mana Curve

Mana Symbol Occurrence

0120100

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Legal in Legacy

Deck discussion for archbound junky

When playing with counters try and find a way to move or add them

1
Posted 01 July 2014 at 05:16

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Yup. :)

And I do have a way to move them AND add to them. Modular is a pretty sweet ability.

0
Posted 01 July 2014 at 05:40

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I know it rocks for artifact counters

0
Posted 01 July 2014 at 10:45

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But only if you have artifact creatures. Otherwise it is kind of useless. But build a deck around it... It can be pretty powerful.

0
Posted 01 July 2014 at 16:54

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Maybe you could add the artifact lands in your colors so you have more ravager fodder? :D

0
Posted 03 July 2014 at 23:02

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Um... Maybe. But I don't know if it really needs more fodder, since I can infinitely swap artifacts from graveyard to battlefield. :)

I might do it though.

0
Posted 04 July 2014 at 00:02

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Right, you do have infinite swapping, but why not make the deck a little more versatile and resilient when your combo is working? It's always a good idea to have a back up plan... :)

1
Posted 04 July 2014 at 00:14

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Agreed. :)

0
Posted 04 July 2014 at 01:54

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Hey Kazzong. You're putting a lot of creatures down. Golem Foundry?

I love the idea.

Oh, and some proliferate would be awesome.

1
Posted 07 July 2014 at 17:50

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Sadly the only problem with golem foundry is that it triggers when I cast an artifact spell, and not when an artifact enters the battlefield. :(

However, proliferate is awesome. But not sure how I would fit it in here.

0
Posted 07 July 2014 at 21:00

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Replace a card draw spell with one with proliferate.

1
Posted 07 July 2014 at 22:06

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Well there is one that has proliferate and draw for cheap. But I am certainly looking for something other than tez gambit. Too expensive at 4 mana.

0
Posted 08 July 2014 at 02:27

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Hmm ... there's one at 3 CMC

1
Posted 08 July 2014 at 04:35

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Yeah, steady progress. But nothing at 2 or 1. Although I was thinking of just losing the draw and putting in contagion clasp for straight proliferate.

0
Posted 08 July 2014 at 04:56

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Thrummingbird?

1
Posted 08 July 2014 at 05:05

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Not bad, but didn't fit with the rest of the other creatures. It isn't an artifact creature, nor does it interact with artifacts. Also, it has to deal combat damage to trigger, which is a little less flexible than just paying mana and tapping. By I shall consider it as well.

0
Posted 08 July 2014 at 05:13

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This is difficult...

I got it! Arcbound Overseer!

1
Posted 08 July 2014 at 06:45

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O.o? I don't know that card. I shall look it up.

0
Posted 08 July 2014 at 07:02

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good card, but I think it is probably way to expensive at 8 mana. AH!!!!!! I GOT IT!!!!!!!!! Steel overseer. :)

0
Posted 08 July 2014 at 07:04

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There we go. I knew we would get it eventually.

1
Posted 08 July 2014 at 07:20

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Indeed. :) thanks KnightoftheHokeyPokey. your suggestions are always welcome on my decks.

0
Posted 08 July 2014 at 07:40

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None of them actually worked =).

1
Posted 08 July 2014 at 07:57

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Doesn't matter. You pointed out that my deck could improve, and helped me find the right card. Each suggestion got me closer to what the deck needed. And if you hadn't suggested archbound OVERSEER I wouldn't have thought of steel OVERSEER. :) so it really was your suggestion that made the difference. :)

By the way, liquimetal coating is fun with steel overseer. :).

0
Posted 08 July 2014 at 08:05

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Don't know if you have seen a pile of Ornithopters around ....

1
Posted 08 July 2014 at 08:19

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Let's make the ULTIMATE artifact creature deck.

1
Posted 08 July 2014 at 08:20

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I don't think I have seen any ornithopters, but I DID see a ton of memnites wandering around. If you hurry you might be able to catch them still. Fast little buggers they are. :)

And perhaps some masters of etherium as well...?

0
Posted 08 July 2014 at 08:30

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And some Ethurium Sculptors

0
Posted 08 July 2014 at 08:36

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and of course.... some steel overseers and phyrexian metamorphs. :) dang this deck is going to be fun...

0
Posted 08 July 2014 at 09:06

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Oh wait .... Tolarian Academy. And Sol Ring. Maybe some annoying artificers.

0
Posted 08 July 2014 at 15:33

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And my person favorite .. chronomaton. Hiliarious card.

0
Posted 08 July 2014 at 15:34

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Alright, I made it ... but now I want to make a Golem deck =).

http://www.mtgvault.com/knightofthehokeypokey/decks/kazzong-hokey-and-artifacts/

0
Posted 08 July 2014 at 16:19

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Sweet. I shall check it out.

0
Posted 08 July 2014 at 16:50

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im sorry can u explain this deck allite more like add a 1- 4 turn step process

0
Posted 17 July 2014 at 06:37

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ok... I can do that.
turn 1: lay a mountain and play goblin welder.
turn 2: lay an island and play an archbound ravager.
turn 3: lay a land and play intruder alarm.
turn 4: play another archbound creature, and izzet charm to make sure that you put an archbound creature into your graveyard.

so at this point you have 1 creature in the graveyard, 4 lands out, 2 archbound creatures out, goblin welder out, and intruder alarm out.

from here you can use goblin welder to swap one of the archbound creatures on in play with the one in the graveyard. the creature entering the graveyard triggers the modular ability and lets you put a counter on an artifact creature. The creatures entering play triggers intruder alarm and untaps all creatures including goblin welder, which means that you can immediately repeat that process over again for as many times as you wish. :)

all other cards in the deck are really just here to fill support roles. either to get the ideal conditions for the combo, or to take advantage of the artifact nature of the deck. hence the steel overseer, which I can use to put an infinite amount of +1/+1 counters on all my artifact creatures other than the 2 that I am swapping back and forth with goblin welder. :)

hope that makes sense to you sgt89. :)

1
Posted 17 July 2014 at 07:53

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Yup. This deck sure brings the lulz.

0
Posted 17 July 2014 at 21:07

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I do my best. :)

0
Posted 17 July 2014 at 22:34

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This is now like the fourth deck of yours that is basically just a better version of one of my decks. I appreciate that you seem to enjoy designing decks, as opposed to just googling 'whats the best deck' and changing one card to call it yours. You're the man kazzong.

1
Posted 17 August 2020 at 08:43

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well, thank you. I appreciate that. I look at deckbuilding like a puzzle with infinite ways to solve it. If/when I find a new piece that looks interesting or different, I build the puzzle around it. I don't care for net-decking even if what I build isn't "the best", I like building decks that look fun to me, regardless of what other people are building. My decks, done my way. :)

1
Posted 19 August 2020 at 20:43

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