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I wanted to better utilize Corpsejack Menace, and Gatecrash allowed me to add the dual lands needed with the counter manipulation to get counters on creatures quickly.
I usually cast farseek first, then Quirion Dryad and/or Gyre Sage. I have dealt with the aristocrats deck with the abrupt decays and snapcaster, which ultimately gives me 8 shots at killing either their Champion of the Parish, their silverblade paladin, or their Boros Reckoner. The deck builds on mana quickly, where I usually cast a Corpsejack Menace or Master Biomancer (I usually try to get the M. Biomancer out first, so Corpsejack Menace comes into play as an 8/8 (with the 4 counters from M.Biomancer and Corpsejack Menace abilities)). When I cast Prime Speaker Zegana with a Corpsejack Menace out, watch out for the 10+ cards you'll be drawing. The cool thing about this deck is the Bioshift with Corpsejack Menace out, because when you move the counters onto another creature, they double (quadruple if you have 2 Corpsejack Menace in play). I go on an all out attack, and move the counters to an unblocked creature for the kill. With Primordial Hydra, I can quickly get it to more than 10 counters (trample ability), because I'll sometimes switch more counters onto him at the beginning of my upkeep, so then they'll double after the counters have been added.
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Ok. As I run this kind of deck too, and I understand that Snappy is amazing, he doesn't really fit in your deck. You are focused on smashing face with counters, but you are also lacking some crucial one drops. My suggestion? Add 4 arbor elfs instead of snappy. I know, trading a common in for a rare, but your one drop area is almost non-existance, and the elf can help you ramp up quickly for some of the other cards.
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Snapcaster gives me flexibility. I have 4 extra chances at bioshift, abrupt decay, or farseek. He also helps out quirion dryad with 2 or more surprise counters.