Expecto Patronless

by Kaze on 16 September 2010

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (4)


Sorceries (2)

Instants (6)


Enchantments (3)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Grew up with onslaught deck, so tribal themes just seems to embedded into my head (gawd I love tribal decks). Frustrates me how all other colors have overpowering decks (goblin, elf, zombie, soldiers). COME ON BLUE FANATICS HELP ME!
Going onslaught block and eight and nineth core again (this was my favorite times)

Main Combo:
Future Sight + Winds of Word
(Who needs to draw right?)

Hibernation + Mind Bend
(4BU one-way upheaval much?)

Nameless One + Artificial Evolution
(a.k.a I like to call it operation "EVERYone", you ever seen a Soldier Zombie Goblin Elf Wizard enraged?)

.....and sadly Patron Wizardless wizards......god save their souls.....

Deck Tags

  • Tribal

Deck at a Glance

Social Stats

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Mana Curve

Mana Symbol Occurrence

061000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Expecto Patronless

First off, your ratio is crazy wack...you need to cut the deck down to 60....I'm seeing a lot of your more powerful cards cost quite a bit to play...now, I recomend taking out many of them and focusing on one or two "bosses" in your deck and getting 4x of each, you also need more of the 2 CC (casting cost) cards or less CC....now, I understand you want to play the 9th and 10th edition...but you need some 1 drops, and for those you need to look at the recently printed cards..."Cosi's Trickster" is a great addition for 4x to this deck...as well as Enclave Cryptonist if you find yourself having nothing to pay mana on...I'm also liking Information Dealer, and he becomes more powerful the cheaper of wizards you run...it allows you to plan your deck and get a boss out :) the choice of the boss is up to you....eventually you should be running about 2 creatures (4x) as 1CC, then 2 creatures (4x) as 2CC, and maybe some 3 drops and a boss or two...running 20 lands seems like a good idea, and with the amount of card advantage Enclave Cryptonist and Information Dealer give you, you'll be winnning games in no time :D

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Posted 08 June 2011 at 00:48

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Any 1 of's or 2 ofs you need to trim out..that's the decks biggest problem, is it's inconsistant

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Posted 08 June 2011 at 00:49

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question can you tap the pitmages to counter creatures your opponent summons? even though it isnt your turn?? or can you use them to only counter spells your opponent casts while it is your turn

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Posted 01 August 2013 at 04:29

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