This actually looks similiar to my somewhat more aggressive UBW control build. However, as it is quite ridiculous of me to say; Mind Sculptor? Yes, cliche. But - lets face it, the card is everywhere because the card is amazing. Control builds are really not set without him. But, in light of NOT dropping $250 for the four other Jaces, I dig it. I happen to be a big fan of Venser. I would drop 1 Consume for 1 DoJ Go with 1 Duress and toss in another doom blade. Alternatively you could also grab a Gideon, as they definitely add both control and solid offense to your game. Nicely done.
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Looks pretty solid to me. However I would add in anywhere from 8 to 10 fetch lands. For a land fall deck, they are pretty critical. Also, anything that can throw down lands to the table when it resolves, e.g. Genesis Wave, Primeval Titan, Lotus Cobra for the ramp. Rest for the Weary isnt bad, but the rest of your deck doesnt support life gain. Id cut down on Growth Spasm, and look into Explore - its pretty solid for the cantrp. Other than that, my only other focus is on Emeria Angel, which is just a little weak as a 3/3, making her prime target for removal of all flavors. Ruin ghost is neat though. Id like to see how that runs. Also, might want to think about throwing down a Garruk or two, as he helps the tempo of your mana curve towards the higher end.
Ran that the other night - worked well. Had some trouble with U/W Control. Otherwise turn 4 was a lock. Nicely done.
I love the spin you put on the new Mythic Bant. Especially with the stoic. Stoneforge is alright, though I might cut Jenara and Stoneforge for 3 Baneslayer as a part of your MD. Just a thought. I run a similiar bant deck, without Conscription. Love to hear your thoughts. Cheers!
When I was trying to figure out how to put together a Bant Deck this was the first one I looked at, trying to figure out how I wanted to get mine to function. I REALLY love the way this plays. Obviously, I changed mine up a fair amount, and gave it a slightly different theme, but this is a really fun deck to play with. Cheers and thanks for the inspirations!
A little expensive at CMC 7 - Still a good Idea I think. Worth thought.
Pretty cool. If possible, ditch a Whispersilk for another Baneslayer. Generally running 4 in MD is key. Other than that, I dig it.
Im having a hard time finding any critique on this. Probably going to see a lot more of it in Standard.
Vicious. All I could say is... Chanda might be better swapped with Ablaze if you're going Blightning and Lightning bolt the opponent down. having even 3 of either cast before Ablaze goes off is worth it. My own critique of her is that she is 6 rather than 5, and that makes ALL the difference with a Planeswalker. Given you have a fair amount of fast aggro, wouldn't be too much of an issue. Id like to see how this does in the present T2 tourney circuit.
This seems rather popular these days in T2 format. I dig it.
All sounds good. I want to get as many solid Demons and Angels into one deck. Hence why there are a lot of skills and abilities that dont mesh well. Any thoughts? I want to keep it all T2. Any other thoughts for Demons? Ive racked my brain, but Im so limited. Demons are often high cost and just as painful for you as for the opponent.
Yeah... early game I get slaughtered. Thoughts? Maybe some green with Fog and mana acceleration?
Word. Take out the Battlegrace for 2 and then drop... what else. Perimeter captain?