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Everything people hate about faeries, in one package.Faeries... Nasty little things. Can you imagine a tiny little sprite smacking face with a huge Door of Destinies? This deck is super fun to play, yet very complicated. Many games have been won or lost with a matter of 1 life. All in all, this deck is what mtg is all about.
The deck is very versatile and each decision is extremely sensitive to the situation/matchup. In general, you want to hit with Door of Destinies as soon as possible and ride out the faerie wave. You always play spell`s during an opponent's turn (Flash) to controll the game.The deck is most comparable to a throttle. It switches from control to aggro in a pinch. Knowing the exact time to do so is the key to winning. This is what makes the deck so much fun to play. While it is hard to say how to play after turn 2, because it is so dependent on the situation. I will leave you with a few notes to keep in mind:With Perplex you search for the Door or the Tauntings.Never Tap out on your turn!
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NOTE: Set by owner when deck was made.
I like the deck. Love Faeries.I like it without the Long- Term plans so it could be Modern Legal. You should definitely be running Oona's Blackguard and I'd run Oona, Queen of the Fae as a one of because.....well I mean.....shes the queen.
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Oona's Blackguard is nice in a Rogue Deck, but i have only 2 ! Yeaaaah She is the Queen .....but it makes no sense!The clue with Long -Team and Modern is good ! I´ll think about it!