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A mana-ramp creature deck meant to roll over my opponent.
This deck has been viewed 680 times.
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I'd suggest losing the Immerolves and adding a slayer's stronghold.. After all, you want your huntsmasters to flip..
It's true that I want the huntmasters to flip. But I'd rather have the Mayors stay changed then keep flipping the huntmaster in the end. Getting 2/2 wolves (which would become 4/4 with 1 Howlpack and 1 immerwolf out) each turn is a pretty big deal. For the Slayer's stronghold, I've considered it. But I decided to go with Wolf Runs instead. They're a better way to throw all of my extra mana into an attack when I can't use it and it gives something this deck sorely lacks (namely trample). I might consider subbing out the immerwolves for rancors though.