R/G Werewolves for Standard

by Kaomika on 23 May 2012

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (3)


Instants (7)

Artifacts (5)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Meow.
Sideboardz needed

Deck Tags

  • Aggro

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,651 times.

Mana Curve

Mana Symbol Occurrence

0001530

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for R/G Werewolves for Standard

Scorned villager would help you play the bigger wolves sooner. Purrr.

1
Posted 17 August 2012 at 01:43

Permalink

Oh hellz yeah. Thanks, buddy :D

0
Posted 17 August 2012 at 02:01

Permalink

I would take out the huntmasters as they do not work well with the Immerwolves, and you definitely want the rest of your wolves to stay transformed.

0
Posted 17 August 2012 at 03:39

Permalink

Keep the Immerwolves, lose the Huntmasters?

0
Posted 17 August 2012 at 05:19

Permalink

Nooo definitely keep the huntmasters. It's true that you can't use his full potential because of the lack of transformation, but even with immerwolf on the field, you still get a 3/3 wolf token, 2 life, a good burn spell, AND a 5/5 with trample for 4 mana. What's wrong with that?

0
Posted 17 August 2012 at 12:35

Permalink

Alrighty. Huntmasters back, ranger in SB :D

0
Posted 20 August 2012 at 06:24

Permalink

It looks like a lack of defense against flying daybreak ranger can help with that or some thunderbolts...if you would like you can take a look at my werewolf deck and add any suggestions too :) http://www.mtgvault.com/ViewDeck.aspx?DeckID=375535

0
Posted 17 August 2012 at 05:44

Permalink

Here's an idea...we take the daybreak rangers...and we put them in the sideboard! Lol swap those in against delver. Also, naturalize and tormods crypt/grafdiggers cage are both good to have always. And definitely keep those huntmasterz in there

0
Posted 17 August 2012 at 18:32

Permalink