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The creatures of the "Special Forces" deck are all mission specialists - the attackers have huge power and the blockers have enormous toughness. Creatures like Dross Crocodile, Plasma Elemental, and Emissary of Despair inflict devastating damage, while Steel Wall and Arachnoid hold down a rock-solid defense. But what if your foe tries to stop your fragile 5/1 Dross Crocodile with a weenie blocker? That's when your specialized Equipment comes in. Slagwurm Armor and Ensouled Scimitar cover your attackers' weak spots, giving them massive defensive boosts to round them out. Whispersilk Cloak makes an attacker unblockable and untargetable, making its low toughness practically irrelevant. A Cloak-wearing Crocodile can win the game all by itself! When the attack force is coasting in to smash your opponent every turn, the insane toughness of your defensive stalwarts lets you laugh off any counterattacks. The Equipment helps out here, too. Not satisfied with Arachnoid's 6 toughness? Try equipping it with Ensouled Scimitar or Slagwurm Armor to boost it up to 3/11 or even 2/12. When was the last time your opponent attacked with a Darksteel Colossus that just wasn't big enough to get through? The "Special Forces" deck also has other cool Equipment combos up its sleeve. Vulshok Guantlets's drawback doesn't mean much on a Yotian Soldier that doesn't tap to attack. Try Loxodon Warhammer on a Pewter Golem or Plasma Elemental to deal lots of damage and, hey, keep all that life for yourself. Myr Quadropod has high toughness or high power - whatever you need for your current situation. Try putting Ensouled Scimitar on Myr Quadropod and attacking with is as an innocent 2/9. If your opponent doesn't block, a quick switch of its power and toughness deals a punishing 9 damage. One way to improve this deck is by adding artifact lands and various Nim creatures from throughout the Mirrodin block. Nim Shrieker becomes a 5/1 flier if you have five artifacts in play - a perfect fit in this deck - and toughness boosting equipment makes it a real force. Nim Devourer and Nim Grotesque are also fine options. Another way to go would be to add more powerful Equipment cards to boost your offense. Fireshrieker from the Mirrodin set and Cranial Plating turn your already powerful attackers into game-enders.
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i'm glad this is only a fun deck
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