Mind Full of Fire

by kamal on 02 May 2009

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Bored with overrun decks

Deck Tags

  • Combo

Deck at a Glance

Social Stats

0
Likes

This deck has been viewed 959 times.

Mana Curve

Mana Symbol Occurrence

043080

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Mind Full of Fire

can you like explain the strategy behind this?

Also can you comment on my token swarm! deck plz, thx :)

0
Posted 02 May 2009 at 06:52

Permalink

Seems to be a Draw-Burn deck revolving around Niv-Mizzet, whenever you draw the opponent takes damage.
Might want to consider adding some more low cost creatures to defend while you try to get the mana out to bring out Niv-Mizzet. Maybe some counter spells?
Mana might be a problem also, consider adding some more land, more or less some dual-element lands.
I believe Gush shouldn't be in this deck, the cost is way too high, 4U or return 2 islands. Might want to consider some Ponders or an Ancestral Vision.

0
Posted 02 May 2009 at 07:50

Permalink

Add some land.
Get rid of Tomorrow, too.
It counter acts Niv-Mizzet's ability to damage your opponents for drawing.
I dont know the point behind the Dream Thrush for this deck
Some defenders would be useful too.
One good one that ive found useful when I went against a Sliver deck was Wall of Stone. A 0/8 defender for 1RR. It helped save my butt when I ran out of shocks and incinerates.
And for more instant damage creatures, add Steamcore Weirds. a 1/3 for 3U and when you spend R for it, it deals 2 damage. and Peal from Reality will let you return one of your creatures and one of your opponent's, return Steamcore Weird so you can do that one more time.
And, add some counterspells, too. Just so you can get some control over your opponent, too.
also, add a couple Gelectrodes so you can just tap and deal damage, then when you whip out an instant or sorcery, untap to deal damage again.
Also, add Invoke the Firemind, that way, if you have Niv-Mizzet out, you'll deal damage, whether you draw cards or choose to damage.
One last thing, add Isochron Scepter. Imprint Shock or Incinerate or Counterspell to it, and you got infinite instants.
Please check out my Izzet Guild and compare and comment on it. Its very similar to this one.
http://www.mtgvault.com/ViewDeck.aspx?DeckID=16279

0
Posted 02 May 2009 at 21:58

Permalink

Strat behind this deck is as bloodcot said Niv+Ophidian Eye, if i get niv out then i know ill alrdy have an Eye. Gushes are strictly there to help the combo if needed. Tomorrow is there to accelerate me getting to the combo more quickly, once i have it pop an unsummon.

0
Posted 06 May 2009 at 03:21

Permalink