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The real purpose here is to burn your opponents out with consulate turret. I know this is a bit rickety in some people's opinion but I think CT is much more powerful than people realize. With the ability to untap all permanents, I can vent energy into CT and get multiple triggers a turn.
Play your energy producers asap and build up a decent reserve. Once you get to a turret you can use the energy as much as you can. When you finally start dropping whales you will have threats through the air to finish them off. If not, use the energy produced off the ancients to finish the burnout
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