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Why lock someone down when you can take everything from them at instant speed? The idea is to get an enchanted evening into play and then get an Aura Thief to die. You can hardcast the Enchanted Evening or sneak it into play with Academy Rector, which you can, in turn, sneak in with Flash. You can kill the Aura Thief with Perilous Research, Flash it in, or stall up combat by not allowing your opponent to attack. Flash and Academy Rector allows for any enchantment to be put into play, including Form of the Dragon, Teferi's Moat, or Enchanted Evening. Perilous Research and Hatching Plans equals draw 5 for two payments of 2. Brainstorm lets you put enchantments back into your library for the Academy Rector and serves as a nice draw spell. Merchant Scroll lets you tutor for a Flash, Perilous Research, Brainstorm, or even Pact of Negation, which helps back up the big take-over turn.
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