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The Deck is centered around warriors and tokens.Besides being just an aggressive deck, who wants to win the aggro way, this deck also has the potential to set up a lock, with Outpost siege, mardu ascendancy, and/or brutal hordechief, to keep making tokens, and keep dealing 1 dmg everytime one of them leaves the battlefield. This is the decks main plan for winning a long and/or grindy game.For the aggressive plan, the deck runs a lot of 1 drops, 10 to be exact(this may change at a later time, when i have had the chance to playtest it.)The reason for the 10 one-drops, and only 8 two-drop creatures, is mardu ascendancy.Ideally the deck wants to go 1-drop in turn 1, double 1-drop in turn 2, and mardu ascendancy in turn 3, for a super aggressive start.Cards to notice:(comming soon)
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