For right now I put the Sky Ruin back in. It makes a lot of sense because my brother runs a vampire deck based off of Anowon, the Ruin Sage. I'm gonna give it some testing when Magic night roles around (in a couple of days) and play with it like it is and then also swapping in 3 honor of the pure. Yes the deck has changed quite a bit but I am sure I will enjoy it. This deck was an evolved version of the first deck I started playing this game with. It started out as a U/B deck featuring some Sphinx of Magosi and Deathless Angel and counter spells. Part of the fun for me is watching it evolve. ^_^ Thanks again for the comments and I'll be sure to let you know how Magic night goes. :D
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Thanks for the help! I really enjoyed your ideas and put most of them into the deck. It will be a couple of days before I can see how it plays but I have really high hopes. :D Now my main concern is the land. I've always enjoyed my Kor Haven but with Galepowder Mage and Oblivion Ring I'm not sure if it will be needed anymore. I'm also unsure about Emeria, the Sky Ruin. I don't actually have them in my deck at the moment but they were something I wanted to get. I can generate 20 white mana right now but with only 12 plains, I'm not sure I could pull 7 out in one game for it to be useful. Thanks for the comments and I always welcome the help/criticism. ^_^
I love it! I've been wanting to make a Kithkin deck for a while but just haven't gotten around to it. Looks fun though. :D
This looks incredibly fun! :D
jYue