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How are you going to keep your force of savagery alive? You don't have anything that will boost its toughness immediately upon entering the battlefield. Unless I'm being a moron and missing something...
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No I saw the exact same thing. There's no point for force of savagery since you don't have any cards to give it toughness as it enters, it will just go straight to your graveyard
Glad I'm not a moron
OH I SEE!! Use it just for scavenge! It's just 3 mana for 8 +1/+1 counters! Great combo that I didn't see. Same applies with the rest of the creatures it seems
Exactly. Its a deck centered around the scavenge ability granted by varolz. Really fun interactions and its a hell of a fun deck to play
Ah. That is cool. And clever. Thought I must be missing something...
maybe fling or jarad so you can put all the scavenge onto 1 creature and then hit your opponent directly
It's quite interesting however I think Jund should have deathrite shaman, tarmogoyf, thoughtseize, inquisition of kozilek, thrun the last troll, lightning bolt, terminate (instead of dreadbore), kitchen finks, maelstrom pulse, go for the throat, things like that, also fetch lands. However not all would be appropriate here or necessary however you are using some kind of strange cards for modern.
It's just a fun scavenge based deck. I prefer dreadbore over terminate for the planeswalker interaction, I know that the sorcery speed is a big drop off but being able to get rid of opposing walkers is nice. Domri for getting creatures in your hand. Lilliana helps put those in the yard, same with lotleth troll. It's not meant to be a "competitive" deck in the slightest. Just a fun one to play