Sliver Control / Beatdown

by Justino on 24 September 2010

Main Deck (60 cards)

Sideboard (15 cards)

Instants (4)

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Deck Description

Sliver Control / Beatdown

Splash of control in a Sliver deck. Save the counters for opponent win conditions or to save important Slivers. Try to take control of the game with Necrotic Sliver + Crystalline Sliver. Try to get out the Quick Sliver so you can hold mana for counters.

Save extra lands for Sliversmith. You should be able to overcome beatdown decks with Muscle and Sinew Slivers, assuming you counter their win conditions (Overrun, Planeswalkers, etc.). Do not let Muscle and Sinew Slivers die, if you can help it. Assign them to block weaker attackers when given the choice.

Play conservatively like you're playing a control deck. You don't need to rush except against burn decks. Mana-screw them with Necrotic Sliver if possible, even if it slows you down. Combo decks can't win without the right mana colors.

If facing a fast burn deck, sideboard in Darkheart and Victual Slivers. Against Enchantment or Artifact heavy decks, sideboard in Harmonic Slivers and Naturalize. Winged Slivers against creature decks with flying only (Dragon decks, Angel decks, Vampire decks, etc.).

Deck Tags

  • Creature-Based

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

10224010

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Sliver Control / Beatdown

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