jumpshot2211

37 Decks, 77 Comments, 15 Reputation

Sorry to say that the Nephilim isn't a legendary creature. You can't use it as a commander.

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Posted 09 August 2018 at 21:08 as a comment on Dune-Brood Lands - EDH

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The curve seems a little high... I'd recommend adding in goblin guide(though it may be out of your price range) and goblin grenade over some of the 3 drops.

Also, even though valakut is a great card I don't see it having much use here. Aggro decks want the game to be over in the first few turns, long before valakut's effect would come into play. At this point, it's basically just a mountain that comes into play tapped.

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Posted 14 May 2015 at 23:29 as a comment on Goblin Deck Wins

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Glacial Chasm is the non-Modern card. You can tell by scrolling over the card legality section where it says "Not legal in _."

I'd definitely recommend Explore for this type of deck, and maybe Realms Uncharted as well.

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Posted 07 May 2015 at 03:27 as a comment on A-Maze-ing

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Kolaghan Forerunners could be nice.

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Posted 22 April 2015 at 07:07 as a comment on Dark Atarka!!!

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Cutting the deck down to 60 cards would be a good start. Having less single copies of a card and adding more 2-4 of's would be beneficial as well. Lastly, I'd recommend reducing the amount of colors you run; without lots of dual lands, its difficult to play more than 2 colors.

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Posted 18 April 2015 at 03:04 in reply to #545331 on ManaRamp; Lifegain

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Rootborm Defenses solves your wrath problem and lets you populate. Plus its budget. Maybe for the sideboard?

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Posted 17 August 2014 at 03:17 as a comment on Hope You Have Board Wipe

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Oh, and on a related note to your post I agree that the deckbuilder could probably use more burn- a playset of lightning bolt would be my recommendation.

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Posted 30 July 2014 at 09:21 in reply to #488918 on scapeshift

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I'll give you an example of how the combo works. Let's say a player has 6 lands out and casts scapeshift, choosing to sac all 6 of his lands. The 6 new lands are 5 mountains and 1 valakut. The 6 new lands enter the battlefield at the same time, and valakut is able to trigger for each of those 5 mountains. It deals 15 total damage. Hope that explains your question.

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Posted 30 July 2014 at 09:20 in reply to #488918 on scapeshift

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The main win con is scapeshift into 5+ mountains with valakut. valakut triggers for each mountain that enters with it.

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Posted 30 July 2014 at 07:45 in reply to #488863 on scapeshift

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I feel like your lands will kill you as often as your opponents lol. Other than that it looks pretty fun, maybe door of destinies over coat of arms? Cheaper casting cost and you wont get screwed over by wraths as much. Doesn't work as well with hive stirrings or mutavault though, so maybe not.

Oh, and adaptive automaton could be useful.

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Posted 20 July 2014 at 03:19 as a comment on Modern Sliver Sampler

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Lol fair enough.

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Posted 25 June 2014 at 06:28 in reply to #475885 on MOST OVERPOWERED DECK EVER!

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That's probably because there are no standard Eldrazi decks.

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Posted 25 June 2014 at 02:59 in reply to #475885 on MOST OVERPOWERED DECK EVER!

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I'd keep a couple copies. It reduces the cost of arcanis, disciple of griselbrand, gigantomancer, magus of the disk, morphling, and thornling as well.

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Posted 10 May 2014 at 19:56 in reply to #462270 on One Man's Trash...

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As someone who's played the ooze/shaman deck before, I just have 1 thing to say: Gigantomancer!

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Posted 07 May 2014 at 17:57 as a comment on One Man's Trash...

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I prefer momentary blink over cloudshift for the flashback, but it's up to you. Some more card draw could be nice... maybe wall of omens or mulldrifter?

Oh yeah, I dunno if it matters to you, but serum visions over preordain would make this deck modern legal.

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Posted 03 May 2014 at 23:30 as a comment on Venser + Moon Sage = <3

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I like the deck, but it would run a lot more smoothly with sacred foundry's instead of the guildgates. Normally it wouldn't matter as much, but for an aggro deck like this one having the lands come in untapped makes a huge difference.

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Posted 22 April 2014 at 01:28 as a comment on Storm the Gates

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Wasteland viper over sedge scorpion or typhoid rats definitely. Rancor would fit the deck well- trample + deathtouch = win. I don't think the deadly allures are necessary, since the og lure is much better for this deck anyways. I'd also consider glissa, the traitor if you don't mind the cost/the fact that she's a legendary. If you do decide to run her I wouldn't recommend more than 2. Hope this helps.

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Posted 21 April 2014 at 21:27 as a comment on Budget: Deathtouch

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It fits better now that gravitational shift has been taken out. Still doesn't interact particularly well with drogskol captain, honor of the pure, or favorable winds. It's not terrible for the deck, I just think there are better options.

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Posted 20 April 2014 at 01:11 in reply to #456850 on Spirit

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I'd cut sorin personally. Doesn't seem like he does much for this deck. Maybe add in a couple more honor of the pure instead for better chemistry and a more aggressive curve.

Some removal (path to exile, go for the throat, oblivion ring/detention sphere, etc.) would help this deck a lot too imo.

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Posted 20 April 2014 at 00:57 as a comment on Spirit

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Looks fun, but you'd basically have to scoop against burn decks/certain combo decks.

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Posted 15 April 2014 at 16:50 as a comment on The Fog's Strong With This One

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