Nice deck! I was just wondering why you said that turn one you play fastbond and then just pass but you could just hunt then right? You have all the land drops that turn. :)
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Cool idea! this deck looks pretty fun. Nice job!
Also, I am trying to decide between grafdigger's cage and defense grid in the side board, because if the deck mills the opponent into ancient grudge, there is a problem but the cage stops that, and the grid normally stops it. The question is how good is either one otherwise. :)
Well that's a bummer.
Nice idea, I would play another enlightened tutor because it can get any combo piece. Path to exile is good also, but it is a little pricy. :)
Well this deck isn't black, bot that would be good too. :)
I also run a splinter Twin deck in modern, and my list is pretty similar to yours but I run Vendilion Cliques instead of lavamancers and Spell Snares instead of Spell pierces. Your lst looks pretty good though, and I hope you keep winning! :)
I don't know whether people have already said this in the comments, but Heartless Hidetsugu! With spirit link it taps to halve your opponent's life and you gain that much life. Take note, it does halve your life then double it so f you have sun droplet in play... :)
Speaking of fighting off creatures, kor chant can turn an opposing removal spell into a problematic creature an opponent controls off the battlefield.
Wow, I've been to busy to attend to Mtg vault for a while because I have began High School, but the Thanksgiving break has arrived and I have the time, and there is over a page of your new decks! Speaking of unkown counters and cards exiled from libraries jester's scepter could be a reason your opponent would fear running their stuff out, and for bold opponents who really don't care about trading 1-for-1, guile could convince them that casting their stuff into open mana could be punishing. Also, fatestitcher does say another permanent so you would need two of them with illusuionist's bracers to combo. :)
Oh yeah, that would be great. Massacre wurm could make your opponent lose a lot of life along with it killing all their little pesky creatures if they could overwhelm you before you could shoot them each down. Also, I just make a deck that you might want to check out, it is very different from this deck though. :)
Hex Parasite and Cauldron of souls would be awesome in here! I think I may build a commander deck like this, it sounds very cool as you can kill all the creatures you opponents control. An idea you could include are things that make artifacts into creatures.
I really like echoes of the kin tree, and I like how you added frontier siege, they go well together. :)
I think the last C is what I like to do most. I really love to find some fun interaction and make it work. Also, I've asked people before if they would rather go to their FNM and play against five beginners and win the whole thing or play against five seasoned players and go 3-2 or whatever. It seems rather bad to play against beginners and win because you didn't really win. I really liked this article, and the decklist, Good job Jessie. :)
The point of commander is to do silly things and have fun, and if there are cards that make it annoying to play it they ban them because they are taking the point of the format away, and just because it isn't competitive doesn't mean it's worse. :)
I hope this gets more people into modern because it's totally awesome! I think this was a good idea to make this good job! :)
Oh, sorry I did not read the updated text. Berserk can only be cast before combat. :)
I thought it had to be played before damage. :)
I saw that deck right after this one, sorry! :)
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