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This is my take on a white weenie build. Nothing too much to explain but lots of small creatures to try and get out quick and take out an opponent before they can get on the board. I'm using Orim's chant to stall my opponent, path and swords to get blockers/problems out of my way, and brave the elements/selfless spirit to protect my own. The hope is to deal some early damage, and potentially swing with a big selfless squire or cast coat of arms to finish the match.
Untap, upkeep, draw... there really isn't much to it. you've got a wrath if you need it and can give your creatures protection. Coat of arms will trigger twice on most creatures since most of them have two matching subtypes.
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NOTE: Set by owner when deck was made.