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Low casting cost creatures to hit early, and the gods of theros willing, hit hard. You have a lot of removal options to keep the field clear of defense. Also with so much flexible direct damage you have some good flexibility for taking cards out to side board against specific deck for graveyard hate and some artifact destruction without screwing up your own mechanisms.
Play out a few turns dealing some big damage hopefully before your opponent can really set up the deck can hit pretty hard by turn 2 realistically . Turn 1 guide+ shock drop, 2. Turn 2 devil + shockdrop, maybe drop a nactl or bolt to remove a blocker. Opponent likely took the 4 devil damage so they are at 12. Turn 3 no main phase move ( depending on hand of course), attack saving mana for removal if needed or pump if you can get through. Browbeat is an option if you have it in second main, they'll likely let you draw as their life total could be at 7 if you got through. Turn 4 you should be within lethal range , go for it.
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NOTE: Set by owner when deck was made.
nice really like it. (=
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Thanks! I've been debating between R/W or R/W/G.