Fairy Dust - you can fly!

by jukeboxhero00 on 05 August 2016

Main Deck (61 cards)

Sideboard (3 cards)

Creatures (2)

Land (1)

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Deck Description

The basic idea is to get as many fairies out as possible as fast as possible , coat of arms and overwhelm. Getting archetype of imagination out quick can help the big attack get by . As a back up plan you can try the good old high tide stroke of genius combo and try to mill out your opponent . There is always Jace too

How to Play

Spell stutter for counter, Oona's blackguard to pump the tokens, quickling/mistbind to lock down your opponent and buy you some time to build the army. The swords and wurmcoil are there to help balance out the life loss from bitterblossom. Hope to combo Oona Queen with a couple high tide to really crank out the tokens. Isochron is there to attach high tide to

Deck at a Glance

Social Stats

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This deck has been viewed 1,063 times.

Mana Curve

Mana Symbol Occurrence

0301200

Deck Format


Legacy

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Fairy Dust - you can fly!

didn't look at deck, +1 for name.

edit:- YOS! looked at deck and i love it. all casual decks should do powerfull, but clunky stuff like this as it alwas feels so cool to win like this.

0
Posted 06 August 2016 at 07:30

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The deck is working fairly well. The mistbind clique/ quick long combo has been tough to pull off but over all the deck had been consistent. I think I am going to take out A few things , maybe a couple of the swords and add a few counterspells or bounce cards to help deal with bigger threats and stuff that takes out my tokens ( I had a friend play leyline of singularity and it totally put the breaks on me. Spell stutter works to counter counterspells but not always the higher costing stuff.

1
Posted 29 August 2016 at 02:58

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