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This deck usally plays out 20-45 damage in a turn and i have gotten 4 turn wins and 5 turn wins alot. I have even sneak attacked 2-3 people at once on turn five and won the game. This deck is for players who like to overwhelm others with high amounts of damage. Suggestions are always considered.
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A single Trinisphere surprises me, especially given that you have 13 spells under casting cost three. Trinisphere is generally the kind of card you either don't run or run four of, because you want to draw it ASAP. Maybe swap out the Wanderer's Twigs for three more Trinisphere, and swap out the Braidwood Sextant, Dragon's Claw and Tower of Champions for some Simian Spirit Guides. (A single Claw isn't reliable enough life gain to be worth deck space, Tower is a late-game win-more card, and the Spirit Guide would put the opponent off-balance by introducing a burst of unexpected mana acceleration). Also, why not drop a Mountain or two for Valakut, the Molten Pinnacle?
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ill think about the trinispheres the guides i might put in too but the molten pinnacle does really do it for me ill keep my mountains thanks though if you think of anything else let me know