Jund Midrange

by Jth120 on 03 September 2013

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

My attempt at a Jund Midrange deck. Comments are well-accepted.

Deck Tags

  • Jund
  • Midrange
  • Standard
  • Post-Rotation

Deck at a Glance

Social Stats

0
Likes

This deck has been viewed 732 times.

Mana Curve

Mana Symbol Occurrence

00141835

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Jund Midrange

Lotleth Troll always works well in a deck like this. It lets you discard late game weenies and pump up a regenerating trampler. I also like Garruk over Domri Rade for card draw and his emblem helps a creature-centric deck.

0
Posted 03 September 2013 at 18:32

Permalink

just being the devils advocate, but with garruk, isnt the ultimate not as game-ending as domri's? i was thinking of getting another domri, but should i get a garruk instead? and what would you take out for Lotleth?

0
Posted 03 September 2013 at 19:27

Permalink

I would take out one emissary, one experiment one and one rampager. Your creatures self buff so its not as difficult to pump them up. And with Garruk, I just like him because of his card draw ability, not so much the ultimate. Although, being able to cast a desecration demon for free is a wonderful ability. That one is up to you though, you might try proxying him in over Domri and see how it goes before you commit one way or the other. One creature I almost forgot is Jarad, Golgari Lich Lord. He is an excellent game winner for his fling ability. If your opponent has a wall of creatures you can't get past then he will seal the deal, maybe a card for the sideboard.

0
Posted 03 September 2013 at 20:35

Permalink

I agree with dudeface. I would also like to add that gatecreeper vine is a great addition and may be more inmportant then the deathrite shaman. Getting your mana fixied early for your removal is critical. If you are leaning heavily on Dreadbore and mortars and you need to search up a red source. You need early black and green for your creatures and will most likely throw back an opener with red source, a piece of removal, and creatures with the wrong coloured mana. Gatecreeper can get in the way of an early attack, fix your mana, and get you some fodder for the scavenging ooze. Also if you do decide to add the Jarad, Golgari Lich Lord it just makes him bigger and it is easier to return him from the graveyard if you have an extra land or two. It will make the differece and you will find yourself mulling away your 7 a lot less often. Let me know if this helps. THanks

0
Posted 11 September 2013 at 17:28

Permalink

i loved both ideas, and in the end, i realized a great combo, in my opinion. with domri's creature card draw, lotleth's discard, and scavenging oozes lifegain, i found it a no brainer to run 4 of each when i can get my hands on them, though i see most of my creatures are tiny, i figured my main creatures in this deck would be lotleth and scavenging. i havent lost with this deck so far, and i'm so torn with what to do with it. any advice on my new setup?

0
Posted 03 October 2013 at 21:20

Permalink