Assassins' Greed

by JRE47 on 18 June 2013

Main Deck (61 cards)

Sideboard (15 cards)

Sorceries (2)


Instants (1)


Enchantments (3)

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Deck Description

The ol' cloak and dagger. Who needs all out war when you can pick your enemies off from the shadows?

How to Play

If there's anyone on this site that's been following my decks, they'd notice I'm a big tribal fan. Probably no card shows up in my decks more often than Cavern of Souls. :-)

Some tribes are easy and obvious: Vampires, Zombies, Elves, Goblins, Humans, a few others. Not to take away from those decks at all (I have tribal decks for them all that I love), but some of them practically build themselves. Others take a bit of work.

I've been exploring some tribes that actually had more support in the past then they do now, but still continue to get some powerful helpers in most every recent block: Warriors, Archers, Berserkers, obscure tribes like that. Here's another: Assassin.

Like some of the other "looser" tribes, there's really only one card that truly ties all these Assassins together, but it's a beaut: Scarblade Elite. It basically lets you turn a killed/sacrificed Assassin into another, from-beyond-the-grave kill. And not just any kill, but one of the "Destroy target creature. PERIOD" variety.

The Elite pairs particularly well with Garza's Assassin, who conveniently sacrifices itself to wipe a creature out. Sac Garza's Assassin, then tap Scarblade Elite to exile it and get two kills for the price of one.

The other Assassins all unsurprisingly focus on quick kills, but they do it in many varied ways. Royal Assassin does it if they tap. Guul Draz Assassin does it with -X/-X effects. Thrill-Kill Assassin does it in the red zone. Kiku does it by having creatures essentially "fight" themselves.

And there's even more ways to get around pesky creatures with Geth's Verdict, Smallpox, Tragic Slip and other spells.

So we've got creatures covered...but what's our real wincon? The easy one is clearing the field and then swinging in for damage. But what can really push things over the edge is damaging the opponent when those creatures die. Blood Artist can do this all by itself, especially in multiples, but you can take chunks away at a time with Flesh Allergy and especially Shriveling Rot.

If that's not cutting it, some simple Unholy Strength can accelerate red zone damage, and Massacre Wurm (sadly NOT an Assassin, but fits with the overall theme) can win a couple different ways.

I'm betting this needs a little help to be truly competitive, but I think there's potential here. What do YOU think?

Deck Tags

  • Modern
  • Tribal
  • Assassin
  • Mono Black

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 1,472 times.

Mana Curve

Mana Symbol Occurrence

006700

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Assassins' Greed

I really like the deck idea here, and as a tribal player I can say assassin was not one I ever thought of. Very nice card selection, I do however recommend running 3's or 4's of the cards you really need, because if you only have 1 of something, you will almost never draw it. This deck also has a very low mana curve, and there is no need for more than 20 mana. try 16 swamp, 4 caverns. Since flesh allergy and shriveling rot are part of your win con, you should definately have 3 or 4 of each. Hope this helped!

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Posted 20 June 2013 at 16:42

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Thanks for the suggestions. Probably overdid it on the lands and the variety in Assassins. Trimmed the land and streamlined the Assassin choices for more consistency. How we looking?

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Posted 20 June 2013 at 18:54

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This your your deck, and what I would do with it, take what you like from it. there is nothing wrong with running 2-3 of a card, it gives you more variation, I prefer running 3-4 because it is consistant. I would remove Kiku, because the ability is expensive for what it does, and garza because you need to sac him for his ability, and its a non-black creature. add at least one more flesh allergy since it is a win-con. Only trying to help brother!

1
Posted 20 June 2013 at 20:44

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No problem...thanks again. I think Kiku can go, yeah...at least to the SB. I know Garza can only hit non-black, but he's just awesome for triggering your own morbid and Blood Artists, and setting up Scarblade Elite. I'll try and find room for another Flesh Allergy, though I think it's probably far inferior to Shriveling Rot in most cases in this deck. I'll have updates in a few minutes.

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Posted 20 June 2013 at 20:48

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looks good man!

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Posted 20 June 2013 at 21:04

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Coat of Arms, Door of Destinies, Adaptive Automaton.

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Posted 06 July 2013 at 22:05

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