Noclevername,justagooddeck

by Jpgirs on 10 September 2013

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (8)

Instants (7)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Use wither to weaken their creatures and then kulrath knight makes them useless, or necroskitter can make them yours. Massacre wurm can then do some massive damage with his ability that triggers when their creatures hit the graveyard. Input appreciated!

Deck Tags

  • Black
  • Wither
  • Fun
  • Help

Deck at a Glance

Social Stats

70
Likes

This deck has been viewed 8,402 times.

Mana Curve

Mana Symbol Occurrence

037380

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Noclevername,justagooddeck

Great deck (I love cinders). Maybe throw in some crumbling ashes to kill your opponents creatures faster.

1
Posted 10 September 2013 at 03:08

Permalink

Thanks. And yes I completely forgot about crumbling ashes thank you!

0
Posted 10 September 2013 at 03:14

Permalink

No problem, you gave me some ideas for my cinder deck, Thanks.

1
Posted 10 September 2013 at 03:26

Permalink

Ridiculously good deck nice job man! Only thing better drop in Melina some how make your guys not get withered away themselves or die by black sun zenith.

1
Posted 10 September 2013 at 05:30

Permalink

I removed the everlasting tourment so my guys don't get withered but black suns zenith is more in there for just putting one minus one minus one counter on everything which makes everything opponents control useless from kulrath knight, and dead from crumbling ashes. I would use milera but it's not worth adding green just for her. Thanks tho :)

0
Posted 10 September 2013 at 13:25

Permalink

Scar or Virulent Wound would be a nice addition

1
Posted 10 September 2013 at 05:39

Permalink

I like scar, one many and their card is useless from kulrath knight, thanks!

0
Posted 10 September 2013 at 13:26

Permalink

Congrats. Looks way more effective than my wither deck. http://www.mtgvault.com/stix1985nz/decks/blackgreen-wither/
Everlasting Torment is great for decks that do direct damage. But it generally only works in a deck that uses Melira, Sylvok Outcast.
Black Sun Zenith is another suicidal card with out Melira. It's a nice deck for the Phyrexian Obliterators, but again they won't last long with Everlasting Torment on field.

1
Posted 10 September 2013 at 09:49

Permalink

I agree about everlasting torment, but black suns zenith isn't for massive damage. It's there to pay 3 mana and put just one minus one counter on everything, then cuz of kulrath knight opponents have nothing and crumbling ash can destroy any ones that have abilities. Thanks though I will take out the torments!

0
Posted 10 September 2013 at 13:28

Permalink

I have no comments to make this deck any better. Liked.

2
Posted 10 September 2013 at 11:50

Permalink

Ha thank you :D!

0
Posted 10 September 2013 at 13:28

Permalink

Liked, but with the following complaints:

No clever name.

XD

1
Posted 10 September 2013 at 15:41

Permalink

Ha and yet sadly enough this was the most "clever and original" name I've had :D

1
Posted 10 September 2013 at 15:56

Permalink

Nice deck!!

1
Posted 10 September 2013 at 17:03

Permalink

Thank you!

0
Posted 10 September 2013 at 18:57

Permalink

this is retarded good job dude very nice

1
Posted 10 September 2013 at 18:35

Permalink

Thanks!!!!

0
Posted 10 September 2013 at 18:58

Permalink

Any suggestions anybody?

0
Posted 10 September 2013 at 19:03

Permalink

I'd also add dark ritual, getting 6 swamps is rather hard with no draw mechanics, land fetch, or mana ramp. 11 of your cards cost 5+ mana

2
Posted 10 September 2013 at 20:17

Permalink

true, you could also try jet medaillon

1
Posted 10 September 2013 at 20:48

Permalink

Dark ritual sounds good, jet medallion is out of my price range, but what should I take out to make room for it? Blowfly infestation maybe?

0
Posted 10 September 2013 at 22:05

Permalink

I like this current version better. Thoughts?

0
Posted 10 September 2013 at 22:20

Permalink

Blowfly is a field wiper, I'd personally take out Corrosive Mentor. You don't need all your creatures to have wither.

Here's my wither deck that just rocks face to give you an idea of where I'm coming from. http://www.mtgvault.com/mcholypotato/decks/wither-in-bloom/

1
Posted 10 September 2013 at 23:03

Permalink

But corrosive mentor lets me get some heavy wither out of massacre wurm and obliterator. Idk I may take him out but I'm not sure yet. I did minus a little to add the blowfly infestation back. Your right. That combo with crumbling ashes will be a hoss

0
Posted 10 September 2013 at 23:32

Permalink

Good deck,it's alsmost the same of a deck i had few years ago, my advice is take out Scar and put in Terminate or Dreadbore, you just NEED some solid removal when you play with this deck, another great card to play here is Sudden Spoiling, it wipes the field when some counters are placed and with necroskitter this can mean an huge advantage (i would use that instead of zenith which is a bit costy). If you don't care about keeping this in modern also pop in some Dark Rituals, but i was doing fine without em. I'll check my old deck and see what else i can tell ya to help, expecially about side^^

1
Posted 10 September 2013 at 21:18

Permalink

I'd love to add those but I'd have to splash in red which would be counter productive for the most part. Murder maybe? And I love sudden spoiling but have a question about it. Say they have an avacyn out with 2 -1 counters on it. If I play sudden spoiling, would their 0/2 "avacyn" still have both -1 counters on it and immediately die? Any suggestions of what to replace for spoiling and dark ritual?

0
Posted 10 September 2013 at 22:09

Permalink

Maybe like that? Cuz honestly sudden spoiling can be direct removal in some situations, and crumbling ash helps too. I like black sun zenith cuz with three mana into it and if you have kulrath knight out all their creatures can no longer attack or block because of the single minus one counter they have. But I do like this current version better. Thoughts?

0
Posted 10 September 2013 at 22:20

Permalink

Awesome job, zenith isn't bad after all, i tried it out and i agree that it works very well. About that Avacin,ye it would die ofc^^It's a shame i don't have much time atm, cuz i'd love to take my old deck and check all the combos i was using to give u some more suggestions, i'll try to find the time for it! :D

0
Posted 16 September 2013 at 22:46

Permalink

Added doom blades to sideboard incase they play Melira, Sylvok outcast, though possibly not needed since massacre wurm will kill her anyway.

0
Posted 11 September 2013 at 16:38

Permalink

You´re evil, dude. Nuff' said

:D

1
Posted 11 September 2013 at 19:48

Permalink

You know me >:D!!!

0
Posted 11 September 2013 at 22:56

Permalink

I love you jpgirs

1
Posted 11 September 2013 at 23:53

Permalink

I have a bunch of theses cards and I am totally going to make this. Great job!!!!!!!

1
Posted 12 September 2013 at 00:06

Permalink

I love you too duunkadooball :D!

0
Posted 12 September 2013 at 02:26

Permalink

And ha thanks drogskolreaver!! Good luck and tell me how it goes!

0
Posted 12 September 2013 at 02:27

Permalink

I am almost done with the deck and only need 1 oblitigator and a 2 massacre wurms

0
Posted 16 September 2013 at 02:28

Permalink

Bitterblossom would be a fun addition to this deck...pair it up with Corrossive Mentor for an endless stream of 1/1 flyers with wither. another thought, simply because you have enough black would be Oona's Gatewarden...possibly a stronger 1 drop than your Fumespitters

1
Posted 12 September 2013 at 17:19

Permalink

I second the Warden´s - dang I missed that one

1
Posted 12 September 2013 at 17:30

Permalink

Just another thought too...somewhat unrelated...I feel like the entire deck works against the Phyrexian Obliterators...-1/-1 counters means that the opponent sacs less creatures...Sudden Spoiling means that the opponent sacs no creatures...food for thought...

1
Posted 12 September 2013 at 17:40

Permalink

Is there any life gain to prevent bitterblossum from killing me? But yes I like the wardens (I was wanting more flying defense), thanks!

0
Posted 12 September 2013 at 17:48

Permalink

Forgive me not considering the life gain issue...I just figured that it could speed up your deck enough as to where the life loss is not much of an issue...my mistake...

1
Posted 12 September 2013 at 17:51

Permalink

And about the obliterator, it's either a major deterant, or a major attacker. Even if your creatures are weak from wither, a phyrexian obliterator still makes you not want to attack. And sudden spoiling is for a completely different strategy unrelated to the obliterator, or if they're played at the same time then their creature still dies, which I still win. So I'm definately keeping him, even if they don't have to sacrifice as much, they still have to sacrifice needed permanents or not attack or let him hit them. (That's why he's one of my favorite cards)

0
Posted 12 September 2013 at 17:55

Permalink

I understand! I would play him too! It was just a random thought...I get those sometimes! I love the deck...whether or not it sounds like it from my comments!

1
Posted 12 September 2013 at 18:00

Permalink

A board-wipe combo with Sudden Spoiling is a card called 'Infest' 1BB Sorcery "All creatures get -2 / -2 until end of turn"
So, if you play Infest and respond to it by casting Sudden Spoiling, then Sudden resolves first, making your opp´s pets 0/2, then Infest gives them all -2 / -2. Insane when playing against a fast token deck ]:-D

1
Posted 12 September 2013 at 18:02

Permalink

Caputstercoris,
Ha thanks and I'm not saying bitter blossom is a bad idea I think it's a great idea and may add it if getting more creatures would help I was just wondering if there was a card that negated the damage. It's just there's so many good cards I could add its to the point I don't know what to take out anymore ha

1
Posted 12 September 2013 at 22:00

Permalink

Infest sounds amazing, what do you think I should take out to make room for it? I have ideas but Id like a second opinion

0
Posted 12 September 2013 at 22:01

Permalink

Hmm, good question. Your deck seems to flow pretty well as it is. If you absolutely had to take something out, I´d bump 'Massacre Wurm' down to 2, as well with Midnight Banshee, but they are powerful, no doubt about that =)
Infest isn´t really contributing to the overall theme. It´s hard when the original idea is so solid, heh. Rock on, man \m/

1
Posted 12 September 2013 at 23:58

Permalink

Ha thanks :)

0
Posted 13 September 2013 at 01:22

Permalink

Inexorable tides? For proliferate?

1
Posted 12 September 2013 at 22:01

Permalink

That's a great idea but I'd prefer to keep it straight black mana wise so it's reasonable to cast things that require atleast 3 to 4 black mana. Plus I'd rather have out crumbling ashes and just destroy it instead of poliferate it, yanno? Thanks tho :D

0
Posted 12 September 2013 at 22:04

Permalink

The only thing is you can proliferate kill indestructible but not destroy indestructible.

1
Posted 12 September 2013 at 22:13

Permalink

True, but I play with friends and none of my friends really play much that's indestructable. And if it is kulrath knight, obliterator, massacre wurm, and midnight banshee will kill it pretty quickly. But of your making it and your friends play indestructable things, then yes, great idea :)

0
Posted 12 September 2013 at 23:22

Permalink

That is true and it is a good reason to sideboard Contengion Engine if you face indestructible oponent

0
Posted 16 September 2013 at 15:50

Permalink

GREAT DECK!

1
Posted 13 September 2013 at 16:26

Permalink

THANK YOU!!!!

0
Posted 13 September 2013 at 18:10

Permalink

Could Dark Ritual be replaced with Crypt Ghast?
I think it's the only card making it not modern and dark ritual is a one time deal

and maybe you could switch something with high cost for Bloodghast
this creature would deal -2/-2 if you have corosive Mentor and keeps coming back everytime you play a land

increasing the corosive Mentor to 4 would help to make sure all your black creature have wither

I would reduce the CMC 6 creature unless you can cast them more easily with the Crypt Ghast

Otherwise, really nice deck

1
Posted 15 September 2013 at 00:15

Permalink

Yes I will try replacing dark ritual with crypt ghast, sounds good to me. But blood ghast is a good idea, tho I can't afford it at $8 apiece, this deck is already pretty expensive as it is and he won't make or break the deck. I think I will increase it to 3 but all my creatures don't need wither. Thanks :)

0
Posted 15 September 2013 at 15:41

Permalink

CMC6, a great card is contagion engine, it place a -1/-1 to all creature your oponent have and then you can proliferate twice for 4 mana

1
Posted 15 September 2013 at 00:16

Permalink

Love that card, it's in my infect deck, but I don't think there's anything worth taking out to add that. What would you replace with it?

0
Posted 15 September 2013 at 18:25

Permalink

I dont see what to remove either, you can'T remove low CMC card you have the high CMC one are as good or better

1
Posted 16 September 2013 at 00:20

Permalink

Ok can anyone with actual experience answer this. How would this deck do in modern, vintage, or legacy? I've never played a tournament before but I may and I'm wondering if this could win some? Or would it not do well in an actual tournament.

0
Posted 15 September 2013 at 18:51

Permalink

You have to expect control in modern tournament, burn deck and hardcore combo
Your deck deals with creature pretty well, but would not do much vs a spell deck
You have no draw or gainlife ability, so if someone counter your key card or do a board wipe once your hand is empty, then you will likely lose
but I dont know it might be fast ennough with crypt ghast, on turn 5, you have 10 mana, so you have alot of options with expensive card
-Sudden Soiling and Massacre worm
basically I think if you can place your ghast in play, you might be able to win

1
Posted 16 September 2013 at 00:13

Permalink

I've lost every match except 1 with this zombie deck that I though was solid
http://www.mtgvault.com/coldbeer666/decks/zombies/

counterspell and flying killed me faster then I could spawn zombie
also hard core combo that killed me in turn 4-5, the guy casted 23 spell in a turn ending with grappleshot

1
Posted 16 September 2013 at 00:18

Permalink

Hm I see what you mean. What would be an example of a solid modern deck? Or maybe even a standard deck? I want to get into Friday night magic but don't really know much about legality and what is good and what isn't. Could you inform me? I know I have some cards that are popular, 1 thundermaw hellkite, 2 scavenging oozes, 1 jace mind sculptor, kozilek butcher of truth, 3 Griselbrand, and I could possibly buy more. Are any of those cards or combo of those cards popular in Modern/Standard?

0
Posted 16 September 2013 at 02:08

Permalink

And that zombie deck looked solid to me too lol

0
Posted 16 September 2013 at 02:10

Permalink

I agree that is a solid looking deck

0
Posted 16 September 2013 at 02:37

Permalink

I would say card with high CMC are hard to play in Modern Constructed unless you have a solid way to ramp there
this is an example that can get huge creature out
http://www.mtgvault.com/coldbeer666/decks/elf-ramp-up/

0
Posted 16 September 2013 at 04:30

Permalink

planestalker has deleted this comment.

Posted 17 September 2013 at 05:38

Permalink

There are lots of sites that post tourney winning decks for the various decks types. Here is a popular site used by many http://www.starcitygames.com/pages/decklists/ Take a good close look at the current tourney winning decks.

In general, you will see your deck is too slow and doesn't provide enough disruption to opponent's hand to survive tourney level decks.

Legacy decks especially and even Modern has many turn 2 or 3 combo decks that have to be disrupted with either hand discard, counter spell or no cost instant graveyard removal. When your deck able to prevent a Sneak and Show deck combo deck from going off and survive the burn of a Red Deck Wins deck and work around the control of a Stoneblade deck your deck will be will be awesome because very few decks can do well against all 3 major deck winning strategies( combo, aggro, and control).

To be tourney competitive a deck typically needs the following items:
graveyard removal - faerie macabre, surgical extraction, Grafdigger's Cage
earlier exile of opponent's combo pieces - surgical extraction, Mindbreak Trap
prevent creature ability from activating - pithing needle

And main board in a black deck I would include probably: at less 6-8 hand disruption cards like:
thoughtseize, duress, hymn to tourach, or cabal therapy and maybe add 2 or 3 spinning darkness in sideboard instead of doomblade because it can even cast on your zero'th turn.
Many mono black decks also do better with some form of land denial in main deck like wasteland or rishandan port or sink hole.

Your deck is very solid for casual group play and would be fun to play against.





1
Posted 17 September 2013 at 05:39

Permalink

Maybe Sign in Blood? Every black deck can benefit from it.

1
Posted 16 September 2013 at 06:32

Permalink

That is a very good card, but I don't really think I have room for it. Ill sideboard it

0
Posted 16 September 2013 at 13:17

Permalink

Really Liked it, but what do you think about the "Corrosive Mentor" since most of your creatures already have wither

1
Posted 16 September 2013 at 15:49

Permalink

He helps with giving my massacre wurm and obliterator (big guys) wither, plus if I get a black creature from necroskitter, though I'm not sure 3 may be too much

1
Posted 16 September 2013 at 15:52

Permalink

Hmmm didin't think about the others creatuares that you're going to have from necroskitter... but I don't know... 3 may be too much as you said, just give a few chances playing with 2 later , it worth a shot.

0
Posted 20 September 2013 at 18:46

Permalink

How about Skinrender or Incremental Blight instead of Blowfly Infestation, and consider Viper's Kiss and Read the Bones from the new set.

1
Posted 17 September 2013 at 05:30

Permalink

There are lots of sites that post tourney winning decks for the various decks types. Here is a popular site used by many http://www.starcitygames.com/pages/decklists/ Take a good close look at the current tourney winning decks.

In general, you will see your deck is too slow and doesn't provide enough disruption to opponent's hand to survive tourney level decks.

Legacy decks especially and even Modern has many turn 2 or 3 combo decks that have to be disrupted with either hand discard, counter spell or no cost instant graveyard removal. When your deck able to prevent a Sneak and Show deck combo deck from going off and survive the burn of a Red Deck Wins deck and work around the control of a Stoneblade deck your deck will be will be awesome because very few decks can do well against all 3 major deck winning strategies( combo, aggro, and control).

To be tourney competitive a deck typically needs the following items:
graveyard removal - faerie macabre, surgical extraction, Grafdigger's Cage
earlier exile of opponent's combo pieces - surgical extraction, Mindbreak Trap
prevent creature ability from activating - pithing needle

And main board in a black deck I would include probably: at less 6-8 hand disruption cards like:
thoughtseize, duress, hymn to tourach, or cabal therapy and maybe add 2 or 3 spinning darkness in sideboard instead of doomblade because it can even cast on your zero'th turn.
Many mono black decks also do better with some form of land denial in main deck like wasteland or rishandan port or sink hole.

Your deck is very solid for casual group play and would be fun to play against.

1
Posted 17 September 2013 at 05:40

Permalink

Thanks for the info. And see I'm not a fan of those decks that are made to win turn 3 or 4, when I play magic I enjoy a longer game that doesn't end cuz of a infinite combo or something like that. So I guess tournament play isn't for me. Is EDH play any different? Like do those games last longer and are more fun based?

0
Posted 17 September 2013 at 13:09

Permalink

Even Casual, you could switch Infest for some card that would make you discard something you dont want to see in play against you, like duress, thoughseize is really expensive. It's more about adjusting your sideboard so you can face deck that would break yours.

0
Posted 17 September 2013 at 15:10

Permalink

To answer the question, yes, EDH does usually go longer. It really depends on who the Commanders are, how much they cost to play, and the contents of each deck.

I also find it really fun to play, as building the deck is pretty challenging.

0
Posted 17 September 2013 at 23:41

Permalink

Ha ya I bought the G/B/U premade commander and have added some stuff but really don't know what I'm doing since its only one of each lol only one Ive ever done

0
Posted 18 September 2013 at 02:55

Permalink

And ya I see what you mean, ill add some discard to the sideboard

0
Posted 18 September 2013 at 02:56

Permalink

planestalker has deleted this comment.

Posted 17 September 2013 at 05:40

Permalink

What about sundial the infinite , to stop counters placed on yours ?

0
Posted 18 September 2013 at 22:18

Permalink

I agree with some people here, Corrosive Mentor isn't doing much, giving Wither to creatures with Wither is pointless and you get room for 3 more cards :)
You can switch it for another Crumbling Ashes + Grim Affliction + Sudden Spoiling/Black Sun's Zenith. Giving Wither to creatures with Wither is pointless and you get room for 3 more cards :)

0
Posted 19 September 2013 at 18:40

Permalink

Does wither stack, like Exalted does with Sublime Archangel?

0
Posted 26 September 2013 at 16:53

Permalink

Probly, but it doesn't matter. It's just like giving something double flying or double trample, doesn't do anything really

0
Posted 27 September 2013 at 01:57

Permalink

True,i reread the wording of withervand it woulnt manner it a creature has it twice

0
Posted 27 September 2013 at 04:26

Permalink

Wither can't stack; a creature can only have it once at a time.

0
Posted 28 September 2013 at 03:40

Permalink

Pretty nice deck, if you can give some tips for a deck i'm trying to build http://www.mtgvault.com/frank5824/decks/mad-cow-effect/

Would be appreciated.

0
Posted 18 October 2013 at 23:18

Permalink