Discard Done Right!!!

by jpGhost23 on 04 September 2009

Main Deck (60 cards)

Creatures (4)


Sorceries (16)


Instants (8)

Artifacts (4)


Enchantments (8)


Sideboard (15 cards)

Creatures (4)


Sorceries (11)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Latest version of this deck. I have been running it now for a month. Type II Shards Block Forward Only.

Walls to slow down soldier rushes.
Board Clear Spells
Burning Inquiry / Blightning + Megrim/Dreams Combo for the win.

Handles the new Time Seive decks fairly well also.

Comments Welcome.

Deck Tags

  • Discard

Deck at a Glance

Social Stats

0
Likes

This deck has been viewed 1,177 times.

Mana Curve

Mana Symbol Occurrence

0426280

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Legal in Legacy

Deck discussion for Discard Done Right!!!

nice

0
Posted 04 September 2009 at 09:04

Permalink

Maybe a puzzlebox to go with the Underworld Dreams? Although, I guess you did say "discard done right", not "draw" lol

0
Posted 04 September 2009 at 09:12

Permalink

pretty decent, but you're not doing much without 8 cards out of 60 being your 4 underworld dreams and megrim. however it does well at stalling until those are drawn.

0
Posted 04 September 2009 at 09:17

Permalink

crib - puzzlebox might be fun but it would wreck my hand also. I do hit with the draw a little... if things are running slow and I drop a couple of mines and dreams... I sit back with bones and fire walls and laugh to the win.

nick - no sure I follow. I think u r saying I would have problems getting megrim and dreams out? Usually I end up with one or the other in my hand off the draw or I mulligan. They are the combo I need for this deck to work. But if I don't I proceed with wrecking my opponents hand, they are usually looking for a combo too. Also, ponder helps get to my combo faster along with the howling mines.

0
Posted 04 September 2009 at 09:26

Permalink

hey ghost not a bad build here but i woould suggest more creatures, maybe throw in some ravenous rats they help, anyway take a look at my discard deck and see what u think, you wil see alot of cards that might weork with ur deck here

0
Posted 04 September 2009 at 09:55

Permalink

the best card for megrim and underworld was wishfull thinking it was blue but you draw 2 cards discard 4 i think

0
Posted 04 September 2009 at 09:56

Permalink

Barney - I commented on ur discard deck yesterday... u had some good stuff there. I am trying to keep this one standard II with shards block forward since everything is going to rotate in a month. I do toss the hippies in when I run against the soldiers and have considered chandra b/c there are a few folks in my area that run baneslayer decks.

0
Posted 04 September 2009 at 10:05

Permalink

mike - can't find that card ur talking about... can you check the name, I would be interested in looking it up... I figure at some point I will make this an extended deck when megrim and dreams rotate.

0
Posted 04 September 2009 at 10:07

Permalink

nice but i run three colors for my mill and discard throw in red for a nice3 burn effect

0
Posted 04 September 2009 at 11:39

Permalink

looks solid, the only thing i would be worried about is the double or triple colored costs on some the cards like dreams or fallout could make it slightly slower, maybe put in graven cairns to help with double of any color just a thought, good job tho

0
Posted 04 September 2009 at 13:07

Permalink

o and i love the megrim dreams and burning inquiry nice job haha

0
Posted 04 September 2009 at 13:08

Permalink