Joscarg1

2 Decks, 7 Comments, 1 Reputation

Nice. The bayous aren't really necessary though. AT least for those people who have no money.

0
Posted 12 September 2012 at 01:22 as a comment on Dredge Threshold

Permalink

Plus the voracious dragon with the Krenko mob boss is pretty awesome.

1
Posted 07 September 2012 at 01:48 as a comment on Red/Blue Dragon Devour

Permalink

sorry 5 = 0 + 5 = 0 + 0 + 5 etc.

0
Posted 07 September 2012 at 01:43 in reply to #288010 on Red/Blue Dragon Devour

Permalink

I would add 4 mudbutton torchrunners, and instead of the predator dragon I would have 4 voracious dragons. For each goblin devoured (devour 1) voracious dragon deals 2 damage to target creature or player. So with all the torch runners that's a possible 20 damage (for a price of 5 converted cost 2 reds 3 colorless and an 8/8 flier). ALso Souls fire instant (target creature deals damage equal to its power to target creature or player. ALso To take advantage of the blue color I would add in some kind of boomerange or disperse situation. One thing I thought of was Cowardice enchantment (all creature targets of spells or abilities will boomerang) and play this before you play the falling star card because the text reads (any number of targets) so technically since 5 = 0 + 5 = 0 + 5 + 5 etc. then you should be able to legally target all their creatures for zero damage, and one for 5, and boomerang all their creatures back into their hand. Then I would boomerang the enchantment back into my hand before the end of my turn if the lack of creatures isn't enough to kill. Also why not add the new Jace Architect of Thought card. (basically allows you to play cards from all libraries for free not sure how many times?) Anyways sorry for the length.

0
Posted 07 September 2012 at 01:41 as a comment on Red/Blue Dragon Devour

Permalink