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The idea is to get instant and sorceries into your GY to beef up Enigma drake. Phoenix is just a good addition to any deck. Trickster and Champion are wizards and help with Wizard's Retort. The Sweltering Suns are for early game board clear. The Winds of Rebuke help mill yourself and get things off the board to be countered. Side:Abrade for vehicles mostly but can hit other artifacts. Can get rushed easily so fiery cannonade to help get you to late game. More counter with Jaces and Negate. Magma to get rid of things like scrapheap scrounger.
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NOTE: Set by owner when deck was made.
Nice deck ;)I'd replace Reduce//Rubble with another spell, though it is a very good card once you play the Aftermath it's lost.Try cards like: Cathartic Reunion, Strategic Planning and Countervailing Winds.
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I had been playing Syncopate and thought I'd give Reduce a try. In some matchups it might be nice to just shut down some lands, especially if it's their only color land. I'd like to play Disallow maybe to just flat out counter something and maybe stop a planeswalker's activation or something.