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Two main mechanics: flying and lifegain/lifesuck. There are 21 creatures (including artifact creatures) in this deck, and they all have flying and lifelink. There is a smattering of removal (Solemn Offering, Contaminated Bond and Luminous Wake), but the other spells and enchantments focus on taking life and giving life. With the deck search of Idyllic Tutor, I can find and easily play Sanguine Bond, which effectively doubles the damage that my lifelink creatures can deal, all the while increasing my life total and making it easier for me to withstand direct damage and big, gnarly creatures. Still need to work on: getting the deck down to just 60 cards
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