Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
Control black/blue deck, based in the first set avaliable on Magic Duels: Origins.
The great combo consists in having Willbreaker and Jorubai Murk Lurker on the battlefield. Jorubai uses it's ability on opponent's creatures and Willbreaker steals them. Jaces "+" ability or Send to Sleep might do the Jorubai's work if it doesn't come right away.Corpse Hauler, Gravedigger and Possessed Skaab make sure you'll have the right creatures on the table, they also play the minion's role. Rise from the Grave can help with that, but it's intent is to steal from opponent's graveyard, even better if you use in sequence to Unholy Hunger or Reave Soul.Possessed Skaab and Jace also allow you to use or retrieve graveyard instant and sorcery cards.Jorubai Murk Lurker second part is to provide defense and convert your creature's damage into life.Darkslick Drake is the aerial defensor and potential stinger. It also lets you draw a card when it dies.Jhessian Thief is meant to get buffed and deal direct damage to draw cards and keep the game flowing. Telling Time helps on that.Countermand in the sideboard can help to seteal opponent's greaveyard creatures with it's second ability.Basically:Graveyard Control:Corpse Hauler; Gravedigger; Possessed Skaab; Rise from the Grave; Jace, Telepath UnboundCreatures/Battlefield Control:Anchor to the Æther; Send to Sleep; Claustrophobia; Unholy Hunger; Reave Soul; WillbreakerLibrary Control:Telling Time; Jhessian Thief; Darkslick Drake; Jace, Vryn's ProdigyHealth Control:Jorubai Murk Lurker
This deck has been viewed 1,058 times.