things you may wanna consider taking out:-Guttersnipe, i know 2 damage to everyone is nice, but when you're X-ing people, you probs wont need it.-Grapeshot, same concept, at most it does +1 dmg for each spell u cast that turn, if you're casting a bunch of spells, you probably won cause most of your X spells will draw into X burn, it's not a finisher, and it's not an early game card, so what is it really gonna do for you?-Champion's Helm, its expees $ wise and honestly, it cost 1 more mana than swift foot boots so that it can pump ur commander, something i feel you probs wont need either.-Mirari, this is tough, i feel like its costly to use (i have it in chandra) but may if ur spells are cheaper u can find that sweet spot where it works, ionno, keep ur eye on this card, i still keep it in chandra but dont know how to feel about it.-propaganda, i feel like when you can cast aetherize for 1 blue, what more do u need with it?-Overwhelming Intellect, this i'd replace with draw and other counterspells, look down to see what i mean.Cards you may consider putting in:-aetherize, gross.-Logic Knot, this thing can trigger experience counters in a number of ways and almost always will still be UU counter, add an xp counter.-Mindbreak Trap, another very VERY powerful counterspell, that at worst is UU, at best is 0 AND give u an exp counter sometimes due to its CMC being 4.-Foil, yea, the card's name is foil, last counterspell ill mention (they're synergies with your commander are just too fucked up)-Treasure Cruise, draw/exp counter delve value, in fact, look at all the cards with alternative costs, you basically add a third way to cast it with ur commander and no matter what it gives value (meaning cards like: Commandeer/Misdirection/Foil)-100% put this card!!: reality spasm, it doubles as a mana geyser for ur deck (untap a land/rock for each xp counter u have)UU
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cards Im sure we have moreover totes willing to trade:Eidolon of Countless BattlesIn Garruk's WakeNissa's ExpeditionMesa EnchantressSagu MaulerUmbra MysticCelestial Mantle
Schismotivate Fists of the Anvil Gods Willing Inquisitor's Flail Quietus Spike Hero of IroasTriton Fortune HunterAnax and CymedeAkroan ConscriptorAkroan Crusader
hot damn, i really thought valakut was legendary...well, those are worth looking into for sure, ion storm too! thanks :)
Patron of the Kitsune
Intervention PactGhitu FirebreathingSphinx-Bone WandLunar MysticSurrakar SpellbladeBlind ObedienceWorld at War Seize the DaySword of Feast and FamineDaxos of Meletisinvisible stalker
suggestions to check out:Tandem LookoutCuriositySigil of SleepIllusionist's BracersGoblin SharpshooterGhitu Firebreathing (for heroic stuffs)Abattoir Ghoul (if u can give it death-touch + snipe)Dread Slaver (same thing)War Elemental (hard to cast, but interesting way to finish off players i guess)Deathbringer Thoctar Grave Betrayal (good win con if you're constantly snipin)Avatar of Woe Guiltfeeder (this allstar is going in my mardu deck, he'd kill it in yours with dead creatures everywhere)Kiku, Night's Flower (you have her, so she'd be a nice fit since she can do it all on her own)Everlasting Torment (it would work amazingly with kiku really, not so much other cards, but its an idea all the same)Vicious Shadows (if you have nekusar, this will be amazingly painful)Dismiss into Dream Ob Nixilis, Unshackled (takes advantage of all the death)Eternal Thirst (smaller version, same idea)Gorgon Flail Gorgon's HeadRise of the Dark Realms (late game win-con)Blood Artist Falkenrath Noble Reaper from the AbyssSkirsdag High Priest (more wincon-ness)Pestilence Demon (funny ass board-wipe if you give him death-touch)Lim-Dul the Necromancer that's 'bout all i can think of for now, hopefully it makes an impact :)
Advocate of the BeastGarruk's HordeGruul RagebeastSpawning Grounds
when are we finally getting the new cards into the system? :D:D
absolutely love how creative this deck, always on the look out for decks that think outside the box.
awesome point, ill find a place to fit that in
hey no problem, I've been tinkering with a similar deck idea (although not for standard :P) love the mogis/rakdos combo!
tormented hero may not be the best bet for a 1 drop in this deck, after all, you only have 4 things in the entire deck to activate that heroic and he comes into play tapped
yea actually, the one advantage with gift is you can play eldrazi monument and then you can sac the creature indefinetly
now THIS is a creative deck, top shelf idea