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Mono black infect, Scars Block - No sideboard yet
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theirs no need to have more than 20 lands in a 60 card deck, you need something to speed up your land game, my infect deck is not tournament legal but it almost always wins by turn 4 and can win on turn 1 with a 1 in a million hand. look into green buffs such as invigorate groundswell and giants growth, or for black unholy strength and vampires bite. maridian beseiged added some more poliferate shit too, I dont think infect is viable as of now with black only, either venture in blue or green
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Thanks for the comment, I added some land to the deck because originally i had 20 but kept getting mana short during play testing. Haven't tested it much since the land change, but the games i did play seemed more reasonable. I had green in it before for the boosts, but i found they took up too much room. I removed the green boosts and added a few more creatures and removal, hoping that this would be able to slow down aggro a little bit. BSZ pretty much keeps it reasonable. I like the proliferate on the clasps, but most other black proliferate is too costly. I'm considering splashing blue, but it would completely change the deck and would turn to much more control. I'm thinking of removing the skittles and necropedes, any suggestions on what could replace them?