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Win. On turn 0.
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What's your game plan here. I assume get all your artifacts out, sacrifice opponent loses life due to disciple of the Vault. I like the idea and it is well built, but can you tell me an ideal first 3 turns?
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Like the description says, this deck wins before first upkeep is over. Even in you're not going first. the big assumption is Leyline of Anticipation. If that's in the opening hand, then you can flash in all sorts of P9 mana. All you need to do is have hulk/summoner's pact in hand and a flash/tutor for flash. You cast flash during 1st upkeep and flash in the hulk. You don't pay the mana and sac him. Then his death clause triggers and you fetch for 4 disciple of the vault, 1 ravenger, and all the ornithopters and memnites in the deck. You then sac all of them to ravenger and opp loses 4X8 life assuming that's all your artifacts. even w/o leyline, this can happen on your first turn or any time leading up to that. recall and pact of negation are for insurance.