Mass Sacrifice - Modern

by joaomendes on 29 July 2015

Main Deck (60 cards)

Sideboard (15 cards)

Instants (4)


Enchantments (3)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Sacrifices, Persist and Undying.
Keep offering your creatures to keep up the triggers.

Deck Tags

  • Sacrifice
  • Modern
  • Persist
  • Undying

Deck at a Glance

Social Stats

5
Likes

This deck has been viewed 1,902 times.

Mana Curve

Mana Symbol Occurrence

2003908

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Mass Sacrifice - Modern

If you guys know some more cards that could fit in this strategy, i welcome any suggestions ;)

0
Posted 29 July 2015 at 11:15

Permalink

I'm a little concerned about Immortal Servitude. Not many combo pieces in here share a converted mana cost. Have you thought about maybe using Cauldron Haze in its spot.

1
Posted 29 July 2015 at 13:03

Permalink

You were right, but i feel like Cauldron is not the perfect card for the deck... running a Pact for now, until i remember something else.

0
Posted 29 July 2015 at 18:37

Permalink

Cool list. I would run kor fire-walker instead of Burrenton Forge-Tender, just better against burn. otherwise list looks solid. very different stategy, and I would like to see some playtest results/fnm results. post them when you play!

0
Posted 29 July 2015 at 18:07

Permalink

As soon as i test it, i'll post!
Only the Slaughter Pact is in doubt, because i don't really know what to put in that slot...

0
Posted 29 July 2015 at 18:35

Permalink

Rally the ancestors from standard may fit well here

0
Posted 30 July 2015 at 08:44

Permalink

Rally the ancestors from standard may fit well here

1
Posted 30 July 2015 at 08:45

Permalink

That may just be the best replacement for Immortal Servitude, good call.

1
Posted 30 July 2015 at 08:49

Permalink

But there's just one thing i don't like in that card: that little part that says that your creatures will be exiled at the beginning of your next upkeep.
So from what i understand they can't attack (Because the list doesn't have the "haste" mechanic), which means they will only enter the battlefield for the trigger purpose?
Or am i not seeing the full potencial of the card? Help! :D
Sorry for my english :P

0
Posted 30 July 2015 at 10:14

Permalink

Yes, they get exiled at the beginning of your next upkeep, but that's only if they are on the battlefield when the game checks for them. Thus, if you sacrifice them before then, they won't be exiled. And if they return due to effects like Undying or Persist, they're treated as 'new' and 'different' creatures, so Rally's exile effect won't exile them.

1
Posted 30 July 2015 at 10:57

Permalink

OH! Now I get it!! It makes sense :)
I guess Rally the Ancestors is a powerful card in this deck!
Thank you for the help and enlightenment on the Rally ruling ;) Much appreciated!

PS: Sidisi can 'fetch' it so it's always a solution (Rally the Ancestors), even if it's in the bottom of the deck!

0
Posted 30 July 2015 at 11:05

Permalink

So rally may deserve like 3 slots here

0
Posted 02 August 2015 at 03:21

Permalink

I feel 3 it's a bit too much as it is a "fetchable" card, and it doesn't always comes in handy

0
Posted 03 August 2015 at 11:03

Permalink

i mean even as a 2 of... have you seen the work it is doing in standard? and your deck puts more creatures (and better creatures) in the graveyard

0
Posted 03 August 2015 at 17:20

Permalink