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Well its an elf tribal deck that has several differant win conditions.
This deck has been viewed 830 times.
Might as well throw in two Coat of Arms while you are at it.
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Nah, those are in my myr tribal deck. I use to run Instill Energys in this deck and could pull off a third turn win. It was somewhat unreliable tho so I went with this build that can win on the fourth turn. (Turn 1) Forest + Llanowar (Turn 2) Forest + Priest of Titania then Instill Energy on the Titania followed by a W. Hivemaster + Wood Elves + Taunting Elf (Turn 3) Overrun
i would switch the overrun for tribal force mages and y do u have the centur glad? i like the fist tho
It's a matter of math that and tokens comprise a decent chunk of my attack force a good deal of the time as a result Overrun > Tribal Forcemage! Centaur Glade can pop out several 3/3 tokens a turn which wins games in a couple turns.