Dimir Hypermill

by joande on 11 April 2007

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Well It is actually a hypermill deck that was winning about 2/3s of the time against most aggro decks back in the day. Its fun to play and a breath of fresh air in an environment full of aggro decks.

Deck Tags

  • Discard

Deck at a Glance

Social Stats

0
Likes

This deck has been viewed 1,383 times.

Mana Curve

Mana Symbol Occurrence

0462600

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Dimir Hypermill

This looks like my deck, kind of... Dimir Aqueducts aren't really a good choice in lands though.

0
Posted 15 April 2007 at 02:41

Permalink

Well then, you have very good taste! ; )

Dimir Aqeducts are an excellent way to increase both mana production and fix my colors. I don't share the phobia concerning Karoos, I think they have there place. I wouldn't run them in let's say an aggro deck or a mono-colored control.

0
Posted 15 April 2007 at 20:16

Permalink

I would try salt or frost marsh... more effective... they both come into play tapped but the marshes don't return land to your hand...

0
Posted 23 August 2007 at 17:14

Permalink

If I have to lose a turn of tempo I'd rather do it with a Karoo then a salt/frost marsh. Card advantage is king and 1 land that produces two mana is a meta-card advantage.

0
Posted 30 August 2007 at 00:27

Permalink

rabi_the_sheath has deleted this comment.

Posted 20 March 2008 at 03:32

Permalink

I just gotta say

Needs moar mind funeral

On average I get 12 cards with it, record so far is 28

0
Posted 29 March 2010 at 06:49

Permalink