I am going to pull the angels mercy out of there and rely on seraph and firemane for some health regen. the more i think about it the more I think I shouldnt need that much health regen if I play a fast paced offense and dont drag it out. All depends on the draw..
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I see what you mean about the 1-3 CMC and getitng your mana built up for an assault. Im trying to do the same just with less variety of creatures but more of them. Plus i really like the indestructable capabilities the medics and tajic give. I want to see people pull out their hair when nothing ever dies. :P
So this is my deck focusing around the Battalion ability (obviously). Its my first deck ever so please tell me what you think. My basic idea is to get people out on the field and use high output offense with some indestructable capabilities to help maintain a strong defense. Still looking to cut back to 60 so please tell me what you think. The side deck contains cards im debating on switching in for something else. Any advice would be appreciated.
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