http://www.mtgvault.com/jnatale311/decks/ur-young-delver/ a blue red standard delver rehash, gonna try it out tomorrow night to see if it performs
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http://www.mtgvault.com/jnatale311/decks/wg-archangel-of-thune/
It's similar but I don't think stern would have went with forced adaptation or sphere of safety mainboard.
I'd throw in a couple of increasing confusions so you have something to do with all that mana you generate
You'll probably want to replace worldspine wurm with a craterhoof behemoth as worldspine gets shuffled back into your library if it goes into the graveyard. you should check out my midrange brew I've been working on with a buddy for fnm http://www.mtgvault.com/ViewDeck.aspx?DeckID=409181
no problem, you should check out my midrange I've been working on http://www.mtgvault.com/ViewDeck.aspx?DeckID=409181
Should run an armada wurm or two in this for maximum fun
I agree his cost is high but he enables things like using fiend hunter to permanently exile their creatures. I think ramp in this kind of deck is helpful as it gives you late game chump blockers and powers you out faster.
Nice start to a flicker deck. I'd include venser while he's still standard legal. You're already in the color's and he's a great utility. Deadeye captain is great for this kind of deck as well though I really only see him as a one of. Check out my version of a Bant flicker deck I've been modifying it a lot after the last two FNM's I played at. http://www.mtgvault.com/ViewDeck.aspx?DeckID=359050
I ran something like this at FNM a couple of weeks ago and my key learning was that the deck ended up starting quick and then stalling. I'd replace archeomancers with snapcasters if you have them. Perhaps drop in a talrand for a bonus benefit to all the instants and sorceries you'll be casting. I'd also move tormod's crypt and elixir of immortality into the sideboard. If you have time check out my Bant Tusk deck and leave some feedback http://www.mtgvault.com/ViewDeck.aspx?DeckID=359050
Interesting Idea. Not sure how I feel about heartless summoning and Blue sun's zentih in this but other than that I may have to build it. Looks like a ton of fun. Check out my latest attempt at a grixis deck http://www.mtgvault.com/ViewDeck.aspx?DeckID=362289
Interesting idea. I'd love to hear how it does.
I played against a deck similar to this in Friday night magic and it was a tough deck. Gnaw to the Bone is an amazing way to set yourself up to outlast even the nastiest surprises. Only thing I'd look at is the scars duals(if you can nab some through trades) and maybe dropping 1 ghoultree/boneyard wurm for 2 looting cards(civilized scholar or merfolk looter). If you get a chance check out my latest deck I could use some feedback: http://www.mtgvault.com/ViewDeck.aspx?DeckID=329733
This deck looks like a ton of fun and depending how my pulls go from my AVR boxes I may have to build it. I only have one thought. Would torpor orb stop Urubrask's second ability from triggering and if so would it be worthwhile switching him out for something else? Also if anyone has time to go check out my first attempt at using gloom surgeon and misthollow raven and offer some input I'd appreciate it http://www.mtgvault.com/ViewDeck.aspx?DeckID=329733
I'd change out cystbearers for glistener elves for sure,
So this is a really cool looking take one the Graveyard based filth decks. Sadly I haven't had the money to pick up wurmcoil engines. I've been testing this deck out minus the garruk's and I like it but feel like it could do better. http://www.mtgvault.com/ViewDeck.aspx?DeckID=242138 I'd appreciate any advise
Switch out Grasp of Darkness for dismembers.. maybe find a way to add endless ranks of the dead
I'd consider switching Beast within for dismember if you can get ahold of it.
I'm not sure that you get any advantages with fling and precursor golem as the sacrifice is part of the casting cost and not a target. If your gonna go the precursor route you should have mutagenic growth and assault strobes to use as that could get nasty right quick.
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